Earlier quoted context omitted.
They're completely different kind of docs that Python's. Python's are written by hand, with many examples and tips how to use the various tools. Rust's documentation very much feels generated, and the last time I checked methods were not grouped. So vast portions of a page are consumed by variants of methods (overloaded methods?) which work exactly the same except they take different argument type. Python documentati…
You mean like how Vec has a ton of examples? https://doc.rust-lang.org/std/vec/struct.Vec.html FWIW I'm not a huge fan of Python's docs because I can't quickly scan them to track down that one detail about a function I was using. Rust's docs also let you collapse everything which makes browsing them much faster.
That's why I was careful to call it different, not bad. Coming from Python it's a culture shock. They are very different ways of handling documentation, and I take into account the docs are under construction. I'll try to get more used to it, see how it develops, and then form an opinion. So far Rust docs are awkward to use for me.