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A list of questions common when interviewing for a job as a Graphics Programmer

erkaman.github.io

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Re: A list of questions common when interviewing for a job as a Graphics Programmer

#2
Some months ago, I interviewed for a job as a junior graphics programmer for various game companies, in order to break into the industry. Since computer graphics is a very niche field, there is not very much information out there on what questions are common during an interview for such a job. So I decided to compile this little list of common questions, and to write some general advice about how you can prepare for the interview. Hope someone finds this useful. :)

Re: A list of questions common when interviewing for a job as a Graphics Programmer

#4
post #3

Should add "write me a pseudocode vertex shader and fragment shader", and a question or two about the order of magnitude costs for switching uniforms/buffers/framebuffers/shaders.

Also order-of-magnitude questions about cpu vs gpu perf (arithmetic, special functions, memory bandwidth and latency)