Playing Video Games with My Son Isn’t What I Thought It Would Be
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Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#2I recently had the pleasure of reviving a game world my brother & I had built three years ago. Wandering around that was a nice trip through nostalgia. These kids will be able to do that for their ten year old selves, all the way up.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#3I always wondered about my nephews fascination for minecraft. This is probably one of the main reasons.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#4If only all kids were so innocent. Maybe he's just young. It'd be mildly amusing to read this from the perspective of a parent horrified that their son developed into one of those raging lunatics that occasionally haunt Dota 2.
When I was about 14 or so, I used to play this oldschool game called Underlight. It was a roleplaying game unlike any other, before or since: You're forced to play a character. You're not allowed to talk about real life or even admit that real life exists at all.
It was so cool, mostly because this was the world of adults. This was also before the era of voice chat, so they had no clue I was 14.
It was also around that time that I was discovering myself, and it usually took the form of various relationships with various women. These relationships could feel quite real, though it was solely a text-based medium. And "sex" was obviously involved, or as close to it as you can get. (On the forums it was called "Quality Roleplaying," or QRP, hah.)
That was a very small component of the game, but it was there. The point was that it emulated real life in a few ways. There were politics. There were 8 "houses" (basically clans), with various leaders. I even participated in a murder once, an extremely rare event in any game. It was true murder, in a sense, because you're not allowed to log in to your character after that, and only a select few people ever had the ability. It cost 10 points of health permanently. It was basically the world of Harry Potter, and I was in Slytherin. So we had certain abilities that no one knew existed, one of which was the ability to end other characters. As far as I know, this ability was used only three times in the history of the game, so it was quite lucky to see it firsthand.
My dad once came down and sat behind me, perhaps out of curiosity. Unfortunately this was right in the middle of one of the QRP sessions. I spent about 20 minutes doing nothing but staring at the screen and frantically clearing the text whenever she said anything. He never understood what was going on. Eventually he got bored and left, and I was able to pick up right where we left off. Quite hilarious in retrospect. He never bothered to try to understand what I spent so much time doing, and I certainly never offered any info.
Video games are an increasingly important component of childrens' habits, and we shouldn't be quick to dismiss or trivialize their positive effects. I wasn't so good at writing until a few years of being forced to be.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#5Is this a Minecraft PR Piece? Because the games of my childhood were not just action games of the NES. Adventures games made you think and be creative (even more so the text games!) - RTS made you build bases from scratch and react to impending waves of enemies until you finally could crush them. Flight simulators were all about "open world" since you could have missions and the like but let's face it, it was more fun to just fly around and test your plane where you went. Games like 4D driving were also Minecrafty-like since you were encouraged to build your tracks from scratch.
No, really, I don't feel like I missed anything in my childhood by not having Minecraft. If anything, it's sad that Minecraft is so popular that it eclipses everything else for most kids.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#6This points out a possibility I never thought of: archiving your children's play! I suppose we already keep art that our children produce but something so complexly imagined & constructed over hours was previously fairly ephemeral. I recently had the pleasure of reviving a game world my brother & I had built three years ago. Wandering around that was a nice trip through nostalgia. These kids will be able to do that f…
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#7Um I'm pretty sure if you don't go overboard on the lighting monsters spawn. This is more of an in-game thing than a preference thing.
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#8This points out a possibility I never thought of: archiving your children's play! I suppose we already keep art that our children produce but something so complexly imagined & constructed over hours was previously fairly ephemeral. I recently had the pleasure of reviving a game world my brother & I had built three years ago. Wandering around that was a nice trip through nostalgia. These kids will be able to do that f…
People should not forget to take pictures and movies and make them physical, instead of dumping it on the internet. Having a small amount of pictures is more than enough, that make those events even more special.
I had a lot of gaming memories saved on Xfire. They stopped their service a couple years ago and all the contents and thus the strong link to memories are gone. Just like people you have had contact with online, eventually you'll loose contact and then these pictures can help you not forgetting that time...
Maybe we are making and processing so many events, that we'll get issues remembering stuff in a couple years?
Re: Playing Video Games with My Son Isn’t What I Thought It Would Be
#9> But those games are about stretching and challenging him to fit the mold of the game’s demands. When we play Minecraft together, the direction of his development, and thus our relationship, is reversed: He converts the world into expressions of his own fantasies and dreams. And by letting me enter and explore those dream worlds with him, I come to understand him in a way that the games from my childhood do not. Is…