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Bringing Back Skeuomorphic Design

blog.prototypr.io

21–30 of 85 posts

Re: Bringing Back Skeuomorphic Design

#21
It's time for the pendulum to swing back I guess ;)

The article give iOS 7 the credit for ushering in the 'flat' design trends ... But I remember the Windows Phone 7-8 'Metro' (later renamed to Modern) design language as the key influence. It blew away people with the attention to typography and proportional grid-based layouts.

Re: Bringing Back Skeuomorphic Design

#22

I have mixed feelings about this. Lets take something that most on here probably remember, the floppy disk. It is still a common sight as a save icon, but my youngest children have never USED a floppy. I don't mind the concept, as long as the concept isn't sacrificing functionality, and astethics for the sake of nostalgia.

Icons are written language, culture that is transmitted across generations. The floppy disk symbol stuck and that's what we're left with, it could have been any symbol really. It's actually how all alphabets evolve, some Sumerian would draw a cow and then it would be simplified and generalized over time until some unrecognizable symbol meant "wealth" or something like that.

Re: Bringing Back Skeuomorphic Design

#24
post #18

Please do bring it back. In my opinion, it looks better than the flat modern interfaces that everybody now uses. Starting with Windows 8 phone minimalism has made computer interfaces uglier, and harder to use. It seems like UI designers are just as fashion concious as clothes fashion designers, and also have less concern for the comfort/usability of their product. [1]

Fashion really has no place in computing. These are tools and we should treat them as such

"The reaction, as all reactionary trends, was to throw out everything that came before and fully embrace this new direction of minimalist ui, white space layouts and magazine typesetting. Some argue that it was a timely change to meet the demands of the increasing complexities of the interface. That we had grown out of the need to include real world cues in our digital analogies. Evolved the interface."

No, a bunch of kingmakers got on stage and we foolishly listened to them.

Re: Bringing Back Skeuomorphic Design

#25

It's time for the pendulum to swing back I guess ;) The article give iOS 7 the credit for ushering in the 'flat' design trends ... But I remember the Windows Phone 7-8 'Metro' (later renamed to Modern) design language as the key influence. It blew away people with the attention to typography and proportional grid-based layouts.

Yes, design is fashion after all. It’s cyclical.

Re: Bringing Back Skeuomorphic Design

#26
post #18

Please do bring it back. In my opinion, it looks better than the flat modern interfaces that everybody now uses. Starting with Windows 8 phone minimalism has made computer interfaces uglier, and harder to use. It seems like UI designers are just as fashion concious as clothes fashion designers, and also have less concern for the comfort/usability of their product. [1]

Fashion really has no place in computing. These are tools and we should treat them as such "The reaction, as all reactionary trends, was to throw out everything that came before and fully embrace this new direction of minimalist ui, white space layouts and magazine typesetting. Some argue that it was a timely change to meet the demands of the increasing complexities of the interface. That we had grown out of the need…

Do you think that fashion isn't a part of other types of tools?

Re: Bringing Back Skeuomorphic Design

#27
Original drive towards flat design was in part driven by retina-style displays and scalable vector graphics where authoring tools used to be pathetic. These days we have much better tools, so maybe we can finally get attention to details back instead of enforcing one-size-fits-all ugliness on everyone, just because it's simpler for non-designers.

What I am worried though is that "flat" already caused too much damage and we will never see a beautiful complex yet holistic UI again. Something like what happened to IndyCars; they had arguably the most beautiful cars on the planet in 00s, then switched to unbelievably ugly decade and half, and this year will have something that while prettier than what they had before, still can't match their golden age in looks when many people were watching them because they just looked so cool.

Re: Bringing Back Skeuomorphic Design

#28
post #7

Earlier quoted context omitted.

Does this mean I'm allowed to use again without being crucified?

Can't be any worse than bootstrap's col / grid system.

I've actually never even tried to understand people's issue with tables. I think there are important places to take stands in my life and I guess that isn't one of them. I'm more of a "generalist" than a front-end dev but that being said, I would guess that you would have more control for responsive layouts with bootstrap's grid system than using HTML tables. If I'm using table cells I can have them stretch or squeeze to fit the screen but it's trivial with Bootstrap's grid to change the number of div's in a row depending on screen size. I don't believe that is achievable with basic HTML tables.

Re: Bringing Back Skeuomorphic Design

#29

Earlier quoted context omitted.

Can't be any worse than bootstrap's col / grid system.

I've actually never even tried to understand people's issue with tables. I think there are important places to take stands in my life and I guess that isn't one of them. I'm more of a "generalist" than a front-end dev but that being said, I would guess that you would have more control for responsive layouts with bootstrap's grid system than using HTML tables. If I'm using table cells I can have them stretch or squeez…

[deleted]

Re: Bringing Back Skeuomorphic Design

#30
post #18

Please do bring it back. In my opinion, it looks better than the flat modern interfaces that everybody now uses. Starting with Windows 8 phone minimalism has made computer interfaces uglier, and harder to use. It seems like UI designers are just as fashion concious as clothes fashion designers, and also have less concern for the comfort/usability of their product. [1]

Windows looks like they fired all their designers and let developers make the interfaces. It seems like a waste that we go to high resolution screens and take all the detail out of interfaces.
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