Earlier quoted context omitted.
The AI isn't finding bugs by somehow examining the game's source code The title doesn't say that.
It kind of implies that - "AI Cheats at Old Atari Games by Finding Unknown Bugs" would be an accurate title, but the extended "AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code " tells that it's actually finding something in the code, as opposed to simply unexpected/emergent behavior.
AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
31–40 of 47 posts
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#32Can we put AI to work on proving that we live in a simulation? I would never enter/exit my apartment 38 times alternating between forwards, backwards and each side, but an AI would. Maybe then all the walls start flashing and then we'll know!
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#33Earlier quoted context omitted.
Lol, that Youtube video, at the end the AI pauses the game of Tetris forever so as not to lose.
Another case where “the winning move is not to play.”
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#34The title seems misleading to me. The AI isn't finding bugs by somehow examining the game's source code, it's trying random gameplay and exploiting any advantages that emerge. That it's finding previously unknown bugs seems to be almost entirely down to trying things that human players wouldn't think to do.
>It’s important to note, though, that the agent is not approaching this problem in the same way that a human would. It’s not actively looking for exploits in the game with some Matrix-like computer-vision.
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#35The title seems misleading to me. The AI isn't finding bugs by somehow examining the game's source code, it's trying random gameplay and exploiting any advantages that emerge. That it's finding previously unknown bugs seems to be almost entirely down to trying things that human players wouldn't think to do.
Did you read the article? >It’s important to note, though, that the agent is not approaching this problem in the same way that a human would. It’s not actively looking for exploits in the game with some Matrix-like computer-vision.
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#36Earlier quoted context omitted.
Another case where “the winning move is not to play.”
I have a friend who I play chess against and every time he's about to lose he offers me a draw. And will continue offering me a draw until I win. Not happy to see the AI performing like that bitch MukyMuky.
I'd be disappointed if an AI chess computer invariably let me know that I had a better path to winning the game than it did.
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#37Earlier quoted context omitted.
I have a friend who I play chess against and every time he's about to lose he offers me a draw. And will continue offering me a draw until I win. Not happy to see the AI performing like that bitch MukyMuky.
In repeat games your friend's strategy might actually be counterproductive, assuming he's playing against people that are rational enough to figure out that he always starts offering a draw round about the time he expects to lose, but not so good at chess that they sometimes don't sometimes miss opportunities for a quick checkmate... I'd be disappointed if an AI chess computer invariably let me know that I had a bett…
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#38Fuck me, seriously?
"Fuzzing on a platform not in use commonly by humans finds something cool, human intelligence writes a paper about it."
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#39Earlier quoted context omitted.
Did you read the article? >It’s important to note, though, that the agent is not approaching this problem in the same way that a human would. It’s not actively looking for exploits in the game with some Matrix-like computer-vision.
I did. "looking for exploits in the game with some Matrix-like computer-vision." is a fairly meaningless phrase.
It literally-and-metaphorically can't see behind the UI to the internal state of the game.
Re: AI Cheats at Old Atari Games by Finding Unknown Bugs in the Code
#40The title seems misleading to me. The AI isn't finding bugs by somehow examining the game's source code, it's trying random gameplay and exploiting any advantages that emerge. That it's finding previously unknown bugs seems to be almost entirely down to trying things that human players wouldn't think to do.
You confuse bug (unintended behavior) with its cause (bad code).