Nuklear: A single-header ANSI C GUI library
1–10 of 186 posts
Re: Nuklear: A single-header ANSI C GUI library
#2An earlier discussion: https://news.ycombinator.com/item?id=11522452
Re: Nuklear: A single-header ANSI C GUI library
#3It looks quite nice also. Last time I saw it I wanted to port to to Go(not bindings) but could not find details docs about implementation.
Anyone know how it is drawing OpenGL or native?
Re: Nuklear: A single-header ANSI C GUI library
#4It looks quite nice also. Last time I saw it I wanted to port to to Go(not bindings) but could not find details docs about implementation. Anyone know how it is drawing OpenGL or native?
It is API agnostic, you have to provide the functionality. There are some examples using various APIs here: https://github.com/vurtun/nuklear/tree/master/demo
Re: Nuklear: A single-header ANSI C GUI library
#5It looks quite nice also. Last time I saw it I wanted to port to to Go(not bindings) but could not find details docs about implementation. Anyone know how it is drawing OpenGL or native?
Nuklear isn't doing any actual rendering. It depends on other, platform-dependent code to do that. Look into the headers inside the demo folder to get an idea of how that works.
Re: Nuklear: A single-header ANSI C GUI library
#6I used it once to provide a simple GUI for a some simulated annealing I had written in C, was more straightforward than I expected.
Re: Nuklear: A single-header ANSI C GUI library
#7An earlier discussion: https://news.ycombinator.com/item?id=11522452
Most likely re-submitted after being mentioned 2 days ago.
Re: Nuklear: A single-header ANSI C GUI library
#8It's even got bindings for Chicken Scheme: http://wiki.call-cc.org/eggref/4/nuklear
Re: Nuklear: A single-header ANSI C GUI library
#9Not the best name in times of Trump...
Re: Nuklear: A single-header ANSI C GUI library
#10It's even got bindings for Chicken Scheme: http://wiki.call-cc.org/eggref/4/nuklear
Also some for Common Lisp:
https://github.com/borodust/bodge-nuklear
They are purpose-built for a particular engine though, so I'm not sure how generally usable they are.