Earlier quoted context omitted.
> The window system itself was better-thought-out and less-confusing than Windows's was I miss window shades so much.
There used to be some good haxies that would let you do this on OSX, not sure what their current state of support/brokenness is.
Designing Windows 95’s User Interface
291–300 of 402 posts
Re: Designing Windows 95’s User Interface
#292It's hard to remember, but even though Windows 3.11 was extremely dominant at the time, it was by no means assured that Windows 95 would be the success that it was. The very first version missed wildly in some big ways (MSN was a folder integrated into the desktop, for example, and no TCP/IP support [*Edit: yes there was - I misremembered.]), but the core, underlying redesign of the GUI was so profoundly good it prop…
> I wouldn't switch back because of the underlying crap that is the Windows [...] file system You lost me. HFS+ is arguably one of the worst file systems around (yes I know that Apple finally switched to APFS but that was fairly recent). I'm really curious what you actually liked about Mac's file system vs. Windows?
Re: Designing Windows 95’s User Interface
#293Earlier quoted context omitted.
The funny thing I have always thought about mac vs win is that mac was so set on doing it “their way(think different)” that they ignored UX that really was intuitive and “just worked” Mac was so set on being different, that they aschewed UX tropes that were natural.. and had to spend ridiculous amounts of resources trying to convince people that their way was the right way, but clearly it was not. This, IMO, is where…
What Apple have done with both first and second generations of the Macintosh -- System 1 and OSX -- is pick a basic GUI metaphor and stick with it for at least fifteen years . The original Mac released in 1984 and was produced through 2000, sixteen years. OSX released in 2000 and is now in its eighteenth year. Whilst each system has seen some evolution over time, the general metaphores and interfaces have remained co…
* MS-DOS/Windows 3.1-like * Windows 95-like * Windows 8-like
Windows 8 basically was born and died in a couple of years, to be replaced with Windows 10, which is very much the same basic set of metaphors as Windows 95. There's a start menu, a little dock of pinned icons next to it, a taskbar, a clock and some little icons for what are basically background processes. There's a maximize and minimize and close button on windows. There's a File/Edit/Whatever set of menus. You can right click for context items, many of which are consistent with Windows 95 20+ years ago. That basic system is now something like 21 years old now.
You can maybe argue that Microsoft forgot your message five or so years ago, but they obviously rediscovered it.
Re: Designing Windows 95’s User Interface
#294"not understanding how folders could exist inside of other folders" -- My mom is 70 years old now, and I easily get frustrated whenever she's stuck with seemingly simple tasks with her computer. I usually scold her and yell at her, "This is so obvious, how come you don't know?" -- I always regret doing that afterwards. After I'm calm, I ask her why, trying to understand it from her perspective. Every time I do this,…
>In my opinion, there should be an option in Mac/Windows to disable file drag and drop. That would save SO MUCH HASSLE. Great idea.
Re: Designing Windows 95’s User Interface
#295"not understanding how folders could exist inside of other folders" -- My mom is 70 years old now, and I easily get frustrated whenever she's stuck with seemingly simple tasks with her computer. I usually scold her and yell at her, "This is so obvious, how come you don't know?" -- I always regret doing that afterwards. After I'm calm, I ask her why, trying to understand it from her perspective. Every time I do this,…
>In my opinion, there should be an option in Mac/Windows to disable file drag and drop. That would save SO MUCH HASSLE. Great idea.
Re: Designing Windows 95’s User Interface
#296It's hard to remember, but even though Windows 3.11 was extremely dominant at the time, it was by no means assured that Windows 95 would be the success that it was. The very first version missed wildly in some big ways (MSN was a folder integrated into the desktop, for example, and no TCP/IP support [*Edit: yes there was - I misremembered.]), but the core, underlying redesign of the GUI was so profoundly good it prop…
> Compare it to other GUIs at the time, like CDE, IBM's Presentation Manager, or even Mac OS 8 and there's no comparison. Well, I agree that there was no comparison with System 8, but not in the sense you mean. I think that the Mac back then was head-and-shoulders a better system than Windows. It might still be, but they're both so painful to use now that it's very difficult to pick a winner. The Macintosh system was…
Re: Designing Windows 95’s User Interface
#297Earlier quoted context omitted.
OSX Finder is horrible. Classic MacOS Finder was far better - but still had open/save dialogs. RiscOS had it right - the Open dialog didn't exist - you would open the folder and double-click the file. And the Save dialog didn't exist - the document would reduce to an icon which you would then place into the correct folder. (You can sort of do this on the various versions of macOS by dragging the icon from the title b…
You could always replace your usage of the modern macOS Finder with my poor and very incomplete clone of the classic Mac Finder. :) https://classicmacfinder.com
What I was interested in back then was the idea that there was a direct correspondence between the folder window and the data structure on the hard disk, and that to the user these concepts should be indistinguishable. One part of the illusion is that a folder always appears in the same place with the same window size, to give the sense that the folder is a tangible thing with permanence.
Re: Designing Windows 95’s User Interface
#298Earlier quoted context omitted.
> Compare it to other GUIs at the time, like CDE, IBM's Presentation Manager, or even Mac OS 8 and there's no comparison. Well, I agree that there was no comparison with System 8, but not in the sense you mean. I think that the Mac back then was head-and-shoulders a better system than Windows. It might still be, but they're both so painful to use now that it's very difficult to pick a winner. The Macintosh system was…
Windows 95 was no paragon of stability when you started loading it up with tray apps and running big nasty applications or trying to use the damn printer with its piece of shit driver. We are spoiled these days by how stable our computers are. I agree with you that keeping the file metadata in a separate fork is far superior to keeping the file metadata in a three character extension, but sadly the world zagged on th…
These were not actually that different. The original Start Menu was just a menuized view of a folder hierarchy (which mostly contained shortcuts but could contain any document).
Re: Designing Windows 95’s User Interface
#299Earlier quoted context omitted.
There are things from earlier Windows I wish they'd kept. Like the perfectly functional (actually more functional than their replacements) settings panels. But I think the biggest thing I miss is the start menu being just a view of a folder hierarchy. The Windows 10 Start Menu is tied into the appstore and uses some kind of database that can easily get corrupted and cause it to stop working seemingly randomly. Someti…
Except for three, humongous improvements that the Windows 10 start menu has over 95: * It is flush bottom right with the screen, making it a true "mile button". In 95, there was a tiny non-clickable border around it, so if you just slammed your mouse into the corner, it would not work; someone who worked on Mac OS described MSFT as "narrowly snatching defeat from the jaws of victory" compared to the mac's menu bar, w…
[1] http://www.thewindowsclub.com/how-to-change-double-click-to-...
Re: Designing Windows 95’s User Interface
#300It's hard to remember, but even though Windows 3.11 was extremely dominant at the time, it was by no means assured that Windows 95 would be the success that it was. The very first version missed wildly in some big ways (MSN was a folder integrated into the desktop, for example, and no TCP/IP support [*Edit: yes there was - I misremembered.]), but the core, underlying redesign of the GUI was so profoundly good it prop…