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Designing Windows 95’s User Interface

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Re: Designing Windows 95’s User Interface

#4
"not understanding how folders could exist inside of other folders" -- My mom is 70 years old now, and I easily get frustrated whenever she's stuck with seemingly simple tasks with her computer. I usually scold her and yell at her, "This is so obvious, how come you don't know?" -- I always regret doing that afterwards.

After I'm calm, I ask her why, trying to understand it from her perspective. Every time I do this, I'm always surprised, because she gives valid points, and I end up cursing the developer :D

So, whenever I design UI/UX for an app, I ask my mom to test.

Rant: In my opinion, there should be an option in Mac/Windows to disable file drag and drop. Every time I check her computer, I always find dislocated files simply because she accidentally drag them.

Re: Designing Windows 95’s User Interface

#6

"not understanding how folders could exist inside of other folders" -- My mom is 70 years old now, and I easily get frustrated whenever she's stuck with seemingly simple tasks with her computer. I usually scold her and yell at her, "This is so obvious, how come you don't know?" -- I always regret doing that afterwards. After I'm calm, I ask her why, trying to understand it from her perspective. Every time I do this,…

How do you manage files in windows at all without drag and drop? Do you just never reorganize anything?

Further what is the chance that anyone who can't drag and drop would be able to find the setting to turn off drag and drop?

Re: Designing Windows 95’s User Interface

#8

When actual thought and reasoning went into UI design. Nice to see the methodology.

Have we actually reached the point where we idolize something that was equally mainstream to bash when it came out? Remember "Winblows" &c?

Suddenly, faced with hyper-spy mega-corps, the dumb simplicity of the evil-yet-cute Windows 95 is desirable. Like the lesser of two evils, or the evil you know.

Any day now, a post will come up extolling the illumined joys of mainframe COBOL programming.

Re: Designing Windows 95’s User Interface

#9
The fact that the basic elements of Windows 95's GUI have survived for so long shows, I think, how well designed it was.

For its time it was a great design that was intuitive to understand, relatively lightweight and did not get in my way. About the only changes I think improved things notably were the search field in the Start menu and Aero Snap.

Re: Designing Windows 95’s User Interface

#10

"not understanding how folders could exist inside of other folders" -- My mom is 70 years old now, and I easily get frustrated whenever she's stuck with seemingly simple tasks with her computer. I usually scold her and yell at her, "This is so obvious, how come you don't know?" -- I always regret doing that afterwards. After I'm calm, I ask her why, trying to understand it from her perspective. Every time I do this,…

How do you manage files in windows at all without drag and drop? Do you just never reorganize anything? Further what is the chance that anyone who can't drag and drop would be able to find the setting to turn off drag and drop?

Cut & Paste for when you really need to reorganize? But usually it would probably be enough to just list the most recent files somewhere and provide full text search for everything else.
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