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Time lapse screencap video of a games programmer

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31–40 of 79 posts

Re: Time lapse screencap video of a games programmer

#31
post #22

Here we have one of those multi-talented programmers I keep talking about. The same programmer did the code, high-quality sprite illustration, and even the music to the youtube video (which was pretty good, and matched the nature of the time lapse video). I am inspired by this. I'm going to do this the next time I work on a game. Has anyone used time-lapse screencap software they can suggest?

> Has anyone used time-lapse screencap software they can suggest? A LD48 regular created chronolapse for this purpose. http://keeyai.com/projects-and-releases/chronolapse/

I'll second chronolapse. I've used it for reviewing my productivity at the end of a day.

Re: Time lapse screencap video of a games programmer

#34

He really did that all without a search engine or looking at any API docs?? Maybe it's just cause I'm not a games programmer, but that's insane. How does he know what he's programming to?

Was he even using any APIs other than audio and basic graphics and keyboard/mouse IO functions?

It's still pretty impressive if he implemented his own sprite class from scratch and built a game with it in 48 hours.

Re: Time lapse screencap video of a games programmer

#35

Earlier quoted context omitted.

To me the really impressive part is his ability to stay attentive. He never strayed away, starting surfing the web etc.

I was impressed by that too, although I did see a quick twitter check in there at least once. I'm sure I would do my best to appear attentive when working on something like this, limiting my twitter/facebook/hn browsing to my iPhone/iPod/laptop.

I did see a quick twitter check in there

He posted about development progress.

Re: Time lapse screencap video of a games programmer

#36

He really did that all without a search engine or looking at any API docs?? Maybe it's just cause I'm not a games programmer, but that's insane. How does he know what he's programming to?

Experience. Code with an API long enough and you're pretty aware of the tools at your disposal. At this point you're not learning new stuff. Finally, this likely pales in comparison to what he is typically used to doing.

Re: Time lapse screencap video of a games programmer

#37

Earlier quoted context omitted.

To me the really impressive part is his ability to stay attentive. He never strayed away, starting surfing the web etc.

I was impressed by that too, although I did see a quick twitter check in there at least once. I'm sure I would do my best to appear attentive when working on something like this, limiting my twitter/facebook/hn browsing to my iPhone/iPod/laptop.

Or maybe he has Twitter on another screen :-)

Re: Time lapse screencap video of a games programmer

#38
post #24
post #6

I think that watching a five minute video like this of my day before I went home would be more motivating than reviewing my Rescue Time statistics.

^^^ Free startup idea

I'm pretty sure someone's on it by now. This definitely looks like a killer idea.

Re: Time lapse screencap video of a games programmer

#40
post #17

Earlier quoted context omitted.

To me the really impressive part is his ability to stay attentive. He never strayed away, starting surfing the web etc.

Because it's for a 48h coding competition http://www.ludumdare.com/

Fascinating, it's amazing what people can do under severe constraints.

I just finished my second JS10K entry (also a game, but much simpler) in about the same total time (though spread over more days).

I found the hardest part was to balance playability of the game. I played it so many times while developing it that what was easy for me turned out to be very difficult for others.

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