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The HTML5 Experiments of Hakim El Hattab

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21–30 of 32 posts

Re: The HTML5 Experiments of Hakim El Hattab

#22
post #14
post #6

Earlier quoted context omitted.

Wait for an year or two. IMHO, HTML5 is going to evolve much faster than ActionScript. When I saw these kind of cool animations in Flash years ago, I wanted to play around with it but couldn't see the source. It was all hidden behind the swf/fla files making it harder to see how things were done. If I wanted to fiddle with it I needed Flash software. Not so with HTML5. All you need is a text editor and a browser. I a…

"HTML5 is going to evolve much faster than ActionScript." As written, this statement is wrong. Adroit developers are picking up HTML5's JS API's with more enthusiasm than they have ActionScript, and they'll push those API's to their limits, as they have done with the DOM API's. But the technology itself--the underlying standards--must necessarily evolve at a slower pace than a proprietary language like ActionScript.…

> once the the spec's final, W3C won't be moving the goalpost out any further for a long time.

You're wrong, html5 is supposed to be the last final big version, it is agreed that html5 will continue to be incremently improved from now on (it was posted recently on HN).

Re: The HTML5 Experiments of Hakim El Hattab

#23
post #6

Earlier quoted context omitted.

Wait for an year or two. IMHO, HTML5 is going to evolve much faster than ActionScript. When I saw these kind of cool animations in Flash years ago, I wanted to play around with it but couldn't see the source. It was all hidden behind the swf/fla files making it harder to see how things were done. If I wanted to fiddle with it I needed Flash software. Not so with HTML5. All you need is a text editor and a browser. I a…

Why wait? Everything in these demos was possible with IE5 and its VML implementation. Canvas has been in FireFox from the start. You don't need HTML5 to do vector graphics in a browser.

Canvas is a relatively new thing, originally built by Apple before they standardised it. Maybe you meant SVG? Even that was Firefox 1.5 though as far as I recall.

Re: The HTML5 Experiments of Hakim El Hattab

#24
post #14

Earlier quoted context omitted.

"HTML5 is going to evolve much faster than ActionScript." As written, this statement is wrong. Adroit developers are picking up HTML5's JS API's with more enthusiasm than they have ActionScript, and they'll push those API's to their limits, as they have done with the DOM API's. But the technology itself--the underlying standards--must necessarily evolve at a slower pace than a proprietary language like ActionScript.…

> once the the spec's final, W3C won't be moving the goalpost out any further for a long time. You're wrong, html5 is supposed to be the last final big version, it is agreed that html5 will continue to be incremently improved from now on (it was posted recently on HN).

Oi! I didn't say HTML5 is "the last final big version" of HTML, I said we won't see it expanded for a long time. Maybe I'll be proven wrong about that, but it still takes demonstrably longer for the W3C to reach an agreement about new specs than it does for Adobe to release updates to Flash. Flash Player 5 was the most recent version when XHTML 1.0 came out!

That said, I would like to read that article/thread. Do you have a link, or remember its title? I can't seem to hit upon the right combination of Google keywords. ;) Thanks.

Re: The HTML5 Experiments of Hakim El Hattab

#27

Does he need a resume when applying for a job? What if you got this from him in your pile of resumes: Degree: None Experience: None Skills: Javascript ninja & rockstar, watch this [url] Would you hire him?

Short answer: Yes, after talking to him in person and making sure he's a social fit, too.

If it's of interest, we hired him from Hyperisland (http://www.hyperisland.se), a school in Sweden focused on interactive design and development. The school is top notch and most students end up in interactive agencies.

And if it's of further interest, our best designers and the CEO never attended college. They simple have been passionate about design from a young age and had enough drive to pursue their craft to master it. For the interactive agency industry, it really just matters what you can produce, so a spectacular portfolio without degrees to back it up can land you a job.

Re: The HTML5 Experiments of Hakim El Hattab

#28
post #3

It never really sank in with me until this: flash is dead. Those were gorgeous. The mark of good software is that it inspires you think of uses for its underlying technology. As of now, I actually take "HTML5" seriously, thanks to this. We should see more robust libraries, and even "authoring tools" in the near future.

And then...

"Changed to flash audio to reduce bandwidth consumption."

Re: The HTML5 Experiments of Hakim El Hattab

#29
post #2

I work with him ( http://f-i.com ) and he is an incredibly talented interactive developer. His work, and these demos show an extreme attention to detail and an incredibly nice, human touch to interaction and motion. Alright, I'll stop. Just make sure to check out the demos. Plus, here's a blog entry he wrote on HTML5 and his experiences - http://www.kontain.com/fi/entries/94636/thoughts-on-html5-ca...

These are real interesting and nice interaction models. Definitely some of the better interactive work I've seen going on in canvas land.

These types of experiments definitely push the boundary of what we can do today with HTML5. And as deficiencies we find at that boundary are exposed (performance, interaction issues, audio, etc.) the spec will only get better.

Re: The HTML5 Experiments of Hakim El Hattab

#30
post #12
post #6

Earlier quoted context omitted.

Wait for an year or two. IMHO, HTML5 is going to evolve much faster than ActionScript. When I saw these kind of cool animations in Flash years ago, I wanted to play around with it but couldn't see the source. It was all hidden behind the swf/fla files making it harder to see how things were done. If I wanted to fiddle with it I needed Flash software. Not so with HTML5. All you need is a text editor and a browser. I a…

> When I saw these kind of cool animations in Flash years ago, I wanted to play around with it but couldn't see the source. While technically all JS is open-source / source-visible, just wait: where there's a market, there will be more and more sophisticated obfuscation techniques. Especially for a language like JS, where it can easily generate and modify its own code.

While I do not care for obfuscation for its IP protection function, having the source visible and accessible is a problem for games: how can we know that top scores are valid and a variable has not been modified? Basically, all JS games are cheatable. John Resig talked about this http://bit.ly/bO3bcf
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