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Building a Lightroom PC

paulstamatiou.com

81–90 of 232 posts

Re: Building a Lightroom PC

#81
post #36

Really expected more when i read the title. It's a stretch to call this a "water-cooled machine", when it's just one all-in-one CPU cooler. Water-cooled machine should be a custom loop. It's a lot more hassle, but that's exactly why it's interesting. All-in-one systems are just like traditional air systems with big radiators, the only big difference is that you can move the radiator around.

Custom loops are such a hassle between leak testing, constantly changing the liquid, adding anti-algae additive. I've done many of them when I was really into PC building in the early 2000s (I was even on the FutureMark 3DMark Hall of Fame for a while for some extreme overclocks). The new AIO coolers are extremely performant and a no-brainer cost wise. No harm in trying out the new tech :)

You don't have to constantly change the liquid if you don't go for the looks and use the good coolant, instead of shampooie colored one.

If you have build custom loops, you should really understand the difference. AIO are much closer to traditional air coolers, than to custom-loop water cooling.

Keep an eye on VRM btw. Point of failure in your system right now.

Re: Building a Lightroom PC

#82
post #5

So, the main reason he switched to a Windows machine was to use the latest/fastest hardware with Adobe Lightroom and Premiere, but then he goes on to say the Lightroom and Premiere don’t take advantage of many core CPUs, the fastest GPUs, fastest SSDs, etc... And Windows is fine after tweaking and adjusting dozens of settings. I’ll just stick with a Mac.

I am still shocked Adobe software handles 4k systems so incredibly poorly.

For image and photo editing - after many, many years I ditched Adobe Photoshop for Pixelmator Pro - couldn’t be happier, there’s a few workflows that they’re still improving with very regular releases but god damn it’s fast!

Re: Building a Lightroom PC

#83
I love the detail that the author goes into, it's a nice change of pace from the normal articles on the web. His travel photography is also stunning, almost makes me want to do something with my travel photos as well, but once I see how much time he puts in, I think I'm not going to do it until I'm well retired.

At any rate, I'm glad he enjoys what he's doing and shares i with the world, the photography really gives an effect of how he saw it, which is all to rare with people's vacation photos.

Re: Building a Lightroom PC

#84
post #2

N.B.: the "switch to Windows" is from macOS and not from Linux, just in case anyone was wondering. I think it's very interesting that the availability of Linux on Windows helped the author choose Windows.

As someone who made the same jump, Windows wasn't really a viable platform for non-dotNet developers until that happened. The state of Linux on the desktop is, frankly, a disaster — I spent months on trying to make it work, but wow, it's not worth the time.

Re: Building a Lightroom PC

#85
post #24

Question for Paul, if you could use a Windows machine for work, would you? If not, why?

For actual work I would miss two things: Sketch (design app) which I need to use because our Twitter design team has a lot of shared assets for it. There is Figma design but I can't use that in isolation. Then I also need Framer for prototyping which is currently mac only. Those would be some very significant hurdles to jump over if I was to use it for 100% of my work too.

I had the same problem, but affinity designer helped me move to windows.

Re: Building a Lightroom PC

#86
post #5

So, the main reason he switched to a Windows machine was to use the latest/fastest hardware with Adobe Lightroom and Premiere, but then he goes on to say the Lightroom and Premiere don’t take advantage of many core CPUs, the fastest GPUs, fastest SSDs, etc... And Windows is fine after tweaking and adjusting dozens of settings. I’ll just stick with a Mac.

Premiere Pro definitely takes advantage of GPU and CPU very efficiently. Lightroom does not - which is why instead of going for some 18 core i9 7980XE build where it has more cores but a much lower clock per core, i opted for just 6 cores but with a very high clock.

It doesn't feel like it uses my AMD card at all. Whenever I check taskmanager it's always using CPU, even when rendering. Don't know if it just doesn't support AMD cards, but I'm not sure what would help increase it's performance aside from RAM now.

Re: Building a Lightroom PC

#87
post #84
post #2

N.B.: the "switch to Windows" is from macOS and not from Linux, just in case anyone was wondering. I think it's very interesting that the availability of Linux on Windows helped the author choose Windows.

As someone who made the same jump, Windows wasn't really a viable platform for non-dotNet developers until that happened. The state of Linux on the desktop is, frankly, a disaster — I spent months on trying to make it work, but wow, it's not worth the time.

Linux on Windows is still a disaster? It's been something I want to play around with but haven't had the chance yet.

Re: Building a Lightroom PC

#88
post #84

Earlier quoted context omitted.

As someone who made the same jump, Windows wasn't really a viable platform for non-dotNet developers until that happened. The state of Linux on the desktop is, frankly, a disaster — I spent months on trying to make it work, but wow, it's not worth the time.

Linux on Windows is still a disaster? It's been something I want to play around with but haven't had the chance yet.

The fact that there is a wall between the Linux stuff and Windows stuff (“You can't edit a file that originates from the Linux userland inside Windows.”) sounds very hacky to me.

Re: Building a Lightroom PC

#89
post #55

Not related to the blog post, but I think Paul has one of the best looking personal websites on the web. Simple and clear, but very delightful to read. Also he has amazing travel posts with nice photos. For example, his Japan post triggered me to travel to Japan three years ago. Keep up the good work Paul.

Agreed — never been to the site before, but had to add it to my "web design inspiration" bookmarks 5 minutes into reading. Delightful!

Re: Building a Lightroom PC

#90
I'm leaning in the same direction myself. My 2017 MBP Pro has been a disappointment. The touch bar is a nuisance. The excessively large trackpad leads to a lot of phantom taps, and I'm still using adapters to plug things into it.

Since I'm wrapping up the last of my iOS client work there's nothing really tying me to macOS any more and a PC seems to provide way more bang for the buck for the things I care about - Android Studio, VS Code, Ableton Live, ZBrush, and a bit of gaming here and there. Apple's hardware playbook for the last few years seems to consist entirely of making things thinner for thinness' sake and making piecewise upgrades harder and harder.

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