Earlier quoted context omitted.
The binding generator generates a binding from a JSON file. That gives C++ and Rust code. Additionally, a default Rust implementation is generated for convenience where the programmer fills in the application logic. At no point is there a need to edit a generated C++ file. Any other build tool with C++ support could be used instead of CMake. What it should do is call rust_qt_binding_generator when the binding descrip…
> At no point is there a need to edit a generated C++ file Well then maybe your example should reflect that, where a change is made in the C++ file replacing 'Simple' with 'Time'
It can be seen inside the template project here:
https://phabricator.kde.org/source/rust-qt-binding-generator...