>If you are a budding creative digital artist and are willing to provide game style graphics, free of any royalty, for use in the release version then in return, you will be credited within the application and receive a free full version of the software for both Nintendo Switch and Windows, along with a selection of merchandising items we may have available at the time. To get in touch please use the contact page her…
Fuze for Nintendo Switch: An easy-to-learn text-based programming language
11–20 of 106 posts
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#12I so, so wish something like Fuze was available for ioS. I'm an old-school ZX-Spectrum tinkerer and I still miss Basic. I can't help thinking it would still be unsurpassed as a simple (text-based) way of teaching coding to kids.
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#13>If you are a budding creative digital artist and are willing to provide game style graphics, free of any royalty, for use in the release version then in return, you will be credited within the application and receive a free full version of the software for both Nintendo Switch and Windows, along with a selection of merchandising items we may have available at the time. To get in touch please use the contact page her…
It's just an offer and you see, those words 'budding' imply amateur work which might not be worth much. It gets me sore to see innocent things picked to pieces. I agree on BS internships that use people. But this doesn't appear malicious.
Anyway, it doesn't inspire confidence - developing a game and getting it published (especially on a physical Switch cartridge) is much more expensive than hiring an artist. How do they expect to succeed? Why aren't they crowdfunding?
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#14I so, so wish something like Fuze was available for ioS. I'm an old-school ZX-Spectrum tinkerer and I still miss Basic. I can't help thinking it would still be unsurpassed as a simple (text-based) way of teaching coding to kids.
There are so many things like Fuze for iOS. I've tested a number of them on my kids over the years, and I'd suggest: Codea is great. Lua, not basic. Great asset management for games. Pythonista is pretty good. Python, not basic. Swift Playgrounds is pretty great. Swift, not basic. You can do pretty much anything, including 3D and AR.
Continuous .NET C# and F# IDE by Krueger Systems, Inc.
and
LowRes Coder by Timo Kloss
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#15Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#16Earlier quoted context omitted.
It's just an offer and you see, those words 'budding' imply amateur work which might not be worth much. It gets me sore to see innocent things picked to pieces. I agree on BS internships that use people. But this doesn't appear malicious.
You may be right. Wouldn't it be better to run it as a competition or something in that case? Anyway, it doesn't inspire confidence - developing a game and getting it published (especially on a physical Switch cartridge) is much more expensive than hiring an artist. How do they expect to succeed? Why aren't they crowdfunding?
Sounds like a worse idea to me. Lots of people do work and only a handful win. With their current offer, lots of people can do work and lots of people can win.
Also, the Switch is perfectly capable of using the internet, and has onboard storage. There is no technical barrier to them choosing 25 winners a month and offering them as download packs even after release.
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#17I so, so wish something like Fuze was available for ioS. I'm an old-school ZX-Spectrum tinkerer and I still miss Basic. I can't help thinking it would still be unsurpassed as a simple (text-based) way of teaching coding to kids.
There are so many things like Fuze for iOS. I've tested a number of them on my kids over the years, and I'd suggest: Codea is great. Lua, not basic. Great asset management for games. Pythonista is pretty good. Python, not basic. Swift Playgrounds is pretty great. Swift, not basic. You can do pretty much anything, including 3D and AR.
Visual programming languages like Scratch et al have risen for a reason.
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#18Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#19Earlier quoted context omitted.
It's just an offer and you see, those words 'budding' imply amateur work which might not be worth much. It gets me sore to see innocent things picked to pieces. I agree on BS internships that use people. But this doesn't appear malicious.
You may be right. Wouldn't it be better to run it as a competition or something in that case? Anyway, it doesn't inspire confidence - developing a game and getting it published (especially on a physical Switch cartridge) is much more expensive than hiring an artist. How do they expect to succeed? Why aren't they crowdfunding?
Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language
#20What's great about this is that my daughter and I could use the living room tv to make a game- Even if the game is simple, it'll be a lot more compelling to a kid if they can design it themselves and then play it on a giant tv- Looking forward to trying this!