I have never understood the "fixed supply" fetishism.I have never understood why people dismiss the issue as unimportant. Any new coin that uses a scarcity model similar to Bitcoin's (which is almost all of them) should be immediately criticized and forced to prove its suitability as a currency sufficient to meet the demands of the market it's hypothetically supposed to serve someday.
Consider Monopoly. The entire game is based around the the dynamics of an economy that grows faster than the money supply[0]. As the economy grows (via house and hotel upgrades), it becomes harder and harder for players to maintain a usable amount of money due to the higher rent charges on upgraded properties. When they're unable to pay a charge, they are declared bankrupt and must leave the game. As players leave the game, the economy slows and shrinks again, but the deflation is still sufficient to bankrupt all but one player.
You can run a simple experiment to test this dynamic. Play the game with "house rules" that give $500 to anyone who lands on "free parking." When I was a kid, we played this way. The resulting inflation causes the game to never end. Another, more interesting option would be to allow players to borrow money from the bank, and see how long that would extend the game. Maybe even tune the lending terms to see what works best.
Any "currency" with a fixed supply will encounter this problem. Divisibility does not help, as the problem is what payments wealth-creators will accept for their goods and services. If none of their target audience can afford to pay using crypto, but CAN afford to pay using local currency... they're going to use the local currency every single time.
[0] https://boardgamegeek.com/thread/426022/inflation-game-monop...