They should be pushing for a study on neck injury / muscle strain on smart phone use. Millennials and the next gen after are going to pay dearly from injuries from bending their necks/heads down for years and years looking at their phones.
Apple shareholders push for study of phone addiction in children
221–230 of 270 posts
Re: Apple shareholders push for study of phone addiction in children
#222Full disclosure: I work for a company called DnsLearning (although we are rebranding to StudyCity) Our system is simple, you point your child's device at a DNS server then add various accounts to supported educational sites like Khan Academy, Duolingo, Prodigy Math, etc. Our server detects when your child earns points on these platforms and disables access to non-educational (junk) sites until they earn X points to u…
Re: Apple shareholders push for study of phone addiction in children
#223Earlier quoted context omitted.
I have yet to see a use of "virtue signaling" that usefully distinguishes it from "believing that certain things are good and certain things are bad, and publicly saying as much, and advocating for a society that supports the good things and not the bad things," something that every generation in humanity has considered essential (and something that has traditionally been a thing conservatives have accused liberals o…
"Virtue signalling" mostly means: thinking that the public generally thinks that certain things are good and certain things are bad, and so—whether or not you think those things personally—you know that it's good PR to support consensus-good things and be outraged by consensus-bad things. Virtue signalling is at its most stark when the "good" thing is known to not actually be good, and yet companies do it anyway beca…
Maybe a more accurate way of phrasing my complaint "virtue signaling" is a grab bag that means one of two things: saying that a good thing is good and genuinely believing it (though perhaps being louder about saying than doing), and saying that a good thing is good when it's not actually good, or as a way of giving yourself cover when doing a bad thing. The cases you describe seem like the latter, but this article seems like the former.
Re: Apple shareholders push for study of phone addiction in children
#224Earlier quoted context omitted.
I suspect “virtue signaling” implies shallowness or insincerity, and that one is stating a position for affiliation instead of advocacy.
Couldn't that be rewritten as "advocating a position for affiliation instead of advocacy"? And if I point out a potential bug in your or our program, is the claim "you only do this to impress people who hate this type of bug" (which can rarely be proven or refuted) a good enough reason to not even look into it?
(If it's done ineffectively or fraudulently, that's a problem, but the problem there seems to be the fraud.)
Re: Apple shareholders push for study of phone addiction in children
#225Earlier quoted context omitted.
I'm wary of the proposed solutions. I spent very significant time during my childhood using computers. At the time, I would have had scarcely anything to prove that time was in any way "useful". I would have been hard pressed to convince others that my behavior was not detrimental. Because I did spend so much time freely using computers, I learned how to use them. I learned about Linux, partitioning, bootloaders, pro…
Is an (Android or Apple) tablet a computer though?
Re: Apple shareholders push for study of phone addiction in children
#226Earlier quoted context omitted.
The early educational games were great. Now that they've gotten a little bit older (9 and 7) is where I'm seeing the problem.
What kinds of games or things would you like to see for that age range? What kind of research have you done on what's available? I'm genuinely curious as to what's out there and who's working on things like this.
Right now from WiiU to Switch my impression has been that the entire platform is “kid first”. Online play is chat minimal with only some prescripted text. Friendly characters from the Mario universe with great games built around them like Mario Kart, Mario 3D World or Zelda.
With Zelda I like that my 9 year old is slowly working his way through things that are hard. He’s talking to friends at school about how to work through tougher parts or find secrets.
Probably the thing that I wish was available more than anything was an equivalent to Nintendo Power magazines. Being able to let them read, find secrets, learn about other games, etc from something where I don’t need to worry about parental controls or click to buys would be a relief.
I like giving them to opportunity to find ways through something that is hard but fun. I just don’t want to have to feel like I have to keep looking over their shoulder.
Re: Apple shareholders push for study of phone addiction in children
#227Earlier quoted context omitted.
"games with educational value" Unfortunately that's a near non-sequitur. For example a "math game" may actually be a crappy button smashing experience that's made to look "educational" in the store. Etc.
Having watched my kid build bizarre red-stone power contraptions in minecraft, picking up the basics of logic circuits along the way, I disagree.
Re: Apple shareholders push for study of phone addiction in children
#228These discussions I've been seeing on this lately have been making me wonder if there's something odd about me. FB and Twitter simply do nothing for me, no dopamine at all. I get on once a week, maybe for 5 minutes, and then easily turn it off. I could give a damn about any of it really. Maybe I'm anti-social or have a chemical imbalance.
It is more likely that you find other activity exciting: exercise, food are two likely candidates, so are sexual gratifications. As you are active on Hacker News, I suspect that something code-related could be where you find fulfilment. Most developers have strong opinions about the tool they use: key layout, editor, code & test patterns, project methodology. This is because they learn to use those effectively throug…
I am code-related, and I go home feeling empty if I walk away from a day without having built something. It can keep me up at night, actually. So there is something to that. I started working with wood at night, because it's not computer related and even with my poor skill it feels like an accomplishment. Exercise has a feeling of accomplishment for me as well. It's just surprising that the popular social medias can build up such a reward hit in people.
Re: Apple shareholders push for study of phone addiction in children
#229Full disclosure: I work for a company called DnsLearning (although we are rebranding to StudyCity) Our system is simple, you point your child's device at a DNS server then add various accounts to supported educational sites like Khan Academy, Duolingo, Prodigy Math, etc. Our server detects when your child earns points on these platforms and disables access to non-educational (junk) sites until they earn X points to u…
Your company doesn't appear to have a privacy policy or anything similar on the website, assuming that site is at dnslearning.org. How are you monetizing this? What kind of data are you collecting, and what are you doing with it?
Re: Apple shareholders push for study of phone addiction in children
#230Full disclosure: I work for a company called DnsLearning (although we are rebranding to StudyCity) Our system is simple, you point your child's device at a DNS server then add various accounts to supported educational sites like Khan Academy, Duolingo, Prodigy Math, etc. Our server detects when your child earns points on these platforms and disables access to non-educational (junk) sites until they earn X points to u…
Your company doesn't appear to have a privacy policy or anything similar on the website, assuming that site is at dnslearning.org. How are you monetizing this? What kind of data are you collecting, and what are you doing with it?