CPU Usage Differences After Applying Meltdown Patch at Epic Games
1–10 of 296 posts
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#2Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#3All because Intel decided to “optimise” by checking for permissions after speculative retirement, instead of before like AMD.
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#4Wow that's a huge jump. Scared for my web servers now
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#5Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#6Wow that's a huge jump. Scared for my web servers now
Not entirely sure why we need to update/protect most servers, since generally they won't be running untrusted code, right?
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#7Wow that's a huge jump. Scared for my web servers now
Not entirely sure why we need to update/protect most servers, since generally they won't be running untrusted code, right?
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#8Considering the performance impact, I wonder how console manufacturers are going to handle this (assuming that the processors they used are vulnerable to Spectre/Meltdown).
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#9Considering the performance impact, I wonder how console manufacturers are going to handle this (assuming that the processors they used are vulnerable to Spectre/Meltdown).
Console manufacturers don't run unsigned code, so I expect they'll just sit still until the next hardware refresh.
Re: CPU Usage Differences After Applying Meltdown Patch at Epic Games
#10Earlier quoted context omitted.
Not entirely sure why we need to update/protect most servers, since generally they won't be running untrusted code, right?
If they're operating on data supplied by the attacker, they're potentially a single hop away from executing untrusted code.
Assuming bare metal. In shared hosting / cloud / VMs it is different.