Live data from Hacker News

I made a talking emoji using regular emojis and JavaScript

hackernoon.com

31–40 of 63 posts

Re: I made a talking emoji using regular emojis and JavaScript

#31
post #29
post #6

Earlier quoted context omitted.

I once read lipreading doesn't work very reliable, even for very skilled lipreaders. Maybe that's why most animation studios don't bother.

Some do bother, because even some hearing people can tell the mouth movements are off. This adds to the authenticity of a movie.

I see, didn't think of that :)

Re: I made a talking emoji using regular emojis and JavaScript

#32
post #6
post #3

I'm Deaf and read lips. Thanks for this extremely intriguing idea to use emoji to depict a talking person visually. You know, some animated films get it right. Sometimes I clearly see utterances like «Thank you!», «Okay», but more often not. Especially older animations don't care and just let the character move the mouth in very simplistic ways: «Babbabbabaa Baababba ba baaa.» Similarly for that emoji. It is moving t…

I once read lipreading doesn't work very reliable, even for very skilled lipreaders. Maybe that's why most animation studios don't bother.

> Maybe that's why most animation studios don't bother.

Dubs. 90% of your viewers will see it in a foreign language, dubbed, where all your lipsyncing effort is useless anyway.

In fact, lipsyncing ut to english makes it look worse in the dub than having random nonsense movements.

Re: I made a talking emoji using regular emojis and JavaScript

#33
post #32
post #6

Earlier quoted context omitted.

I once read lipreading doesn't work very reliable, even for very skilled lipreaders. Maybe that's why most animation studios don't bother.

> Maybe that's why most animation studios don't bother. Dubs. 90% of your viewers will see it in a foreign language, dubbed, where all your lipsyncing effort is useless anyway. In fact, lipsyncing ut to english makes it look worse in the dub than having random nonsense movements.

That's false, I'm from Italy and our dubbing is made with big effort, and lips syncing is an important part, so important that sometimes they don't use literal translation, so they can choose words that have a similar pronunciation to the English ones and the lips look in sync

Re: I made a talking emoji using regular emojis and JavaScript

#34

Earlier quoted context omitted.

That would be a rabbit hole though, if you consider that Unicode isn't English or even Indo-European centric. *(just another rabbit hole actually, Unicode got plenty of them already)

> Unicode isn't English or even Indo-European centric It definitely is! The Latin alphabet gets a special place at the start of the range, in order to be compatible with ASCII, an English-language character set.

That doesn't say Unicode is English-centric. That just says it sought backwards compatibility with a then-dominant character set that was. Seeing as otherwise Unicode would likely have been regarded as a pointless exercise in ocean-boiling in many more quarters than it initially was, and would have faced a commensurately steeper slope to reach wide adoption, I'm not sure what better alternative you see the initial designers having forgone to choose as they did.

Re: I made a talking emoji using regular emojis and JavaScript

#36

Earlier quoted context omitted.

> Unicode isn't English or even Indo-European centric It definitely is! The Latin alphabet gets a special place at the start of the range, in order to be compatible with ASCII, an English-language character set.

That doesn't say Unicode is English-centric. That just says it sought backwards compatibility with a then-dominant character set that was. Seeing as otherwise Unicode would likely have been regarded as a pointless exercise in ocean-boiling in many more quarters than it initially was, and would have faced a commensurately steeper slope to reach wide adoption, I'm not sure what better alternative you see the initial de…

> I'm not sure what better alternative you see the initial designers having forgone to choose as they did

I didn't criticise it, did I? I just pointed it out. So I don't need to see any better alternative.

But I don't follow your argument - it's not English centric because they were only bending over backwards to make sure that the English-speaking world accepted it by designing it around them?

Re: I made a talking emoji using regular emojis and JavaScript

#37

Earlier quoted context omitted.

That doesn't say Unicode is English-centric. That just says it sought backwards compatibility with a then-dominant character set that was. Seeing as otherwise Unicode would likely have been regarded as a pointless exercise in ocean-boiling in many more quarters than it initially was, and would have faced a commensurately steeper slope to reach wide adoption, I'm not sure what better alternative you see the initial de…

> I'm not sure what better alternative you see the initial designers having forgone to choose as they did I didn't criticise it, did I? I just pointed it out. So I don't need to see any better alternative. But I don't follow your argument - it's not English centric because they were only bending over backwards to make sure that the English-speaking world accepted it by designing it around them?

Rather, because they chose to design it such that those regions of the world already not burdened with ugly character-set compatibility hacks (code pages! retch) would continue not to be so burdened, so as to ease adoption there and make it more likely they'd succeed in relieving everyone else of the compatibility hack burden. I'm not sure why it matters which regions those were.

Re: I made a talking emoji using regular emojis and JavaScript

#38
post #33
post #32

Earlier quoted context omitted.

> Maybe that's why most animation studios don't bother. Dubs. 90% of your viewers will see it in a foreign language, dubbed, where all your lipsyncing effort is useless anyway. In fact, lipsyncing ut to english makes it look worse in the dub than having random nonsense movements.

That's false, I'm from Italy and our dubbing is made with big effort, and lips syncing is an important part, so important that sometimes they don't use literal translation, so they can choose words that have a similar pronunciation to the English ones and the lips look in sync

Same here, but that's a reverse process (syncing the script to the animation, rather than the animation to the script).

Re: I made a talking emoji using regular emojis and JavaScript

#40
post #4
post #3

I'm Deaf and read lips. Thanks for this extremely intriguing idea to use emoji to depict a talking person visually. You know, some animated films get it right. Sometimes I clearly see utterances like «Thank you!», «Okay», but more often not. Especially older animations don't care and just let the character move the mouth in very simplistic ways: «Babbabbabaa Baababba ba baaa.» Similarly for that emoji. It is moving t…

Halfway through the article, he shows a picture with mouths for a-z, sh and th: https://cdn-images-1.medium.com/max/1600/0*gwbWfYm-iQIPEXXP%... There are others if you search images for "lip sync animation". It would be interesting to see if the result is understandable if you simply replace the emojis with those images.

That image does not map to letters, it maps to the phonetic alphabet. English has different phonetics for words when compared to their written counterparts. For example "money" needs to be converted to "mahnee" before being converted to emoji counterpart. Otherwise it is gibberish.
Post reply on HN