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Ask HN: What is your side project for 2018?

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31–40 of 93 posts

Re: Ask HN: What is your side project for 2018?

#32
I've just started a native Android project for wrapping Wakatime operations (I find current offerings not good enough). So that will be a project going forward into 2018.

Also going to create some free example applications for hopefully teaching more advanced native concept on Android to any who want.

Re: Ask HN: What is your side project for 2018?

#33
Last few months I've been building digital musical instruments for Android [0], I guess I'll continue working on that. So far I've built a few 'instruments' that emulate traditional instruments (guitar, organ, choir...) that you can play in real time on your phone. During next year I would like to take advantage of interactive platform, to make the instrument actually respond to your playing (and then to augment it).

[0] https://play.google.com/store/apps/details?id=com.castlewrat...

Re: Ask HN: What is your side project for 2018?

#39
I'd like to port the entire authorization module from my open source Python project, Yosai, to Rust and use it as a shared library from Python. I PoC'd this work last January, resulting in the release of my first crate and Rust tutorial. I haven't touched Rust since, though, but intend to push on further.

A complete Rust implementation has the benefit that it can be adapted to myriad other languages and thus has a much wider audience appeal. It's also about 10x faster than cpython, but pypy may eliminate that gap entirely. Of course there are the usual other benefits, as well.

Since Rust is in its infancy for application development, such an authorization library would address a growing need by the Rust ecosystem.

If any programmers want in, email me.

References:

Yosai: https://github.com/YosaiProject

Python-Rust adapter: https://github.com/YosaiProject/yosai_libauthz

authz.rs: https://github.com/Dowwie/rust-authz

blog post: http://daringordon.com/rust_tutorials/

Re: Ask HN: What is your side project for 2018?

#40
I need to improve the write up, but I'm coming to the end of my current iteration of a genetic algorithm to evolve the Mona Lisa from polygons.

This year I reimplemented it in rust and did some low level optimization to make it fast.

https://github.com/peterbraden/genetic-lisa

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