I love how the results sounds, so I wanted to now how it works. Very briefly glancing over the code and listening to the audio files in the samples folder: The six articles correspond two six different voices or "instruments" which are pre-recorded samples of drone like sound and sequences of notes varying in pitch and speed. The letters in the article then trigger play and stop events for the samples according to a…
Exactly. There is a farther explanation in the interview: http://www.preservedsound.com/news/ales-tsurko-microscale-ge...
How did you go about deciding on the mapping setting like "shouldPauseEventOnMatch", "isLoop" and "eventLength"? Is there a logic behind it or more testing and listing what works together?