Earlier quoted context omitted.
Some . I actually cancelled my subscription with them because of the horrendously large Google Home ads on all the paid crosswords. When I asked them about it I got about four non-answers — it's ridiculous that even if you pay they still serve you ads.
Newspapers have always included ads even if you pay; not sure why anyone would expect “on the internet” to change that.
Moving the NYT Games Platform to Google Cloud With Zero Downtime
51–60 of 61 posts
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#52> We found that some web customers were unable to access the puzzle, and found the cause of the problem to be App Engine’s limit on the size of outbound request headers (16KB). Users with a large amount of third-party cookies had their identity stripped from the proxied request. We made a quick fix to proxy only the headers and cookies we needed and we were back in action. That’s pretty funny. Users of NYT are sendin…
Try a Cracked.com article. I left one open for 10 minutes and had 50,000 requests and 80MB transfered.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#53Doesn't this lead to vendor lock-in? All these Google proprietary services seem like they would be a big issue if they decide for whatever reason to migrate away from GCP.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#54Earlier quoted context omitted.
If I remember correctly, they were required to keep that API up for a specified amount of time after the acquisition and they have kept it longer than that.
And that’s an excuse how? Many of their cloud APIs are also acquisitions. The entire Firebase product line, and the Fabric.io product line are acquisitions. Should we expect those to also disappear suddenly?
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#55No interruptions of services?
Or just that people could still log in all the time?
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#56What does zero downtime mean? No interruptions of services? Or just that people could still log in all the time?
I can't imagine what the purpose would be of capturing session data for each logged in user and transferring that over... I wouldn't even expect that of a fortune 500 company moving platforms.
If that is what they did, it warrants a post on its own.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#57What does zero downtime mean? No interruptions of services? Or just that people could still log in all the time?
Pretty sure they mean people could login again after the switch. I can't imagine what the purpose would be of capturing session data for each logged in user and transferring that over... I wouldn't even expect that of a fortune 500 company moving platforms. If that is what they did, it warrants a post on its own.
Because it implies that nobody's running session went "down".
That's much harder because otherwise you'd just start a new service parallel to the other one, and flip a switch that directs all new logins to the new service.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#58Earlier quoted context omitted.
Try a Cracked.com article. I left one open for 10 minutes and had 50,000 requests and 80MB transfered.
Holy crap, you weren't kidding. Loaded their main page, 12MB transferred in the first minute before I noped out of there.
That would've taken half a hour on a dial-up connection.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#59What does zero downtime mean? No interruptions of services? Or just that people could still log in all the time?
Pretty sure they mean people could login again after the switch. I can't imagine what the purpose would be of capturing session data for each logged in user and transferring that over... I wouldn't even expect that of a fortune 500 company moving platforms. If that is what they did, it warrants a post on its own.
Re: Moving the NYT Games Platform to Google Cloud With Zero Downtime
#60Earlier quoted context omitted.
It’s actually double lock-in, so 2x worse. You used to have to just be afraid of lock-in, which I don’t think is as big an issue as it sometimes seems. But with Google, you’re not only locked in but might be LOCKED OUT when they kill your product.
Usually when a large company relies heavily on a cloud provider, they have an additional contract that specifies, among other things, advanced warning of any pending shutdown, often measured in years , to give them enough time to adjust and also to appease their shareholders and auditors.
I get the gist of the OP's complaint, but like you said, that behavior pattern is just not tenable in the kind of operating environment Google Cloud finds itself in these days.
Disclaimer: I work for Google Cloud, but not on any of the aforementioned products.