This is an incredible demonstration that the AG Zero expert iteration method is a general method. If you go back to the discussions of AG Zero lo a month ago, there was a lot of skepticism that NNs would ever challenge Stockfish et al - they are just too good, too close to perfection, and chess not well suited for MCTS and NNs. Well, it turns out that AG Zero doesn't work as well in chess: it works better as it only…
Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
21–30 of 282 posts
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#22Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#23This is an incredible demonstration that the AG Zero expert iteration method is a general method. If you go back to the discussions of AG Zero lo a month ago, there was a lot of skepticism that NNs would ever challenge Stockfish et al - they are just too good, too close to perfection, and chess not well suited for MCTS and NNs. Well, it turns out that AG Zero doesn't work as well in chess: it works better as it only…
They aren't the first to apply NNs to chess though. What are they doing differently? And does anyone else smell smoke?
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#24"We also analysed the relative performance of AlphaZero’s MCTS search compared to the state-of-the-art alpha-beta search engines used by Stockfish and Elmo. AlphaZero searches just 80 thousand positions per second in chess and 40 thousand in shogi, compared to 70 million for Stockfish and 35 million for Elmo. AlphaZero compensates for the lower number of evaluations by using its deep neural network to focus much more…
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#25A stunning demonstration of generality indeed.
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#26A lot of the graphs in the paper seem to level out as they hit the level of the opponent. It makes me wonder to what extent AlphaGo Zero is merely optimizing to beat flaws in existing opponents' current implementations (even if "existing opponents" == all available opponents' data and algorithms today) rather than generalizable insights into the underlying game. Because wouldn't you expect that unless we are at the t…
If tracking improvements past the state of the art is important I think they'd have to freeze the algorithm every 400 ELO or so and rate the improved versions against the last snapshot.
(Doesn't really apply to the stockfish case, but it does to the other two games.)
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#27This is an incredible demonstration that the AG Zero expert iteration method is a general method. If you go back to the discussions of AG Zero lo a month ago, there was a lot of skepticism that NNs would ever challenge Stockfish et al - they are just too good, too close to perfection, and chess not well suited for MCTS and NNs. Well, it turns out that AG Zero doesn't work as well in chess: it works better as it only…
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#28Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#29I'm not in a position to read the paper right now, so my apologies if that's covered in there. I want to ask just in case it's not, while this is still on the front page.
Re: Mastering Chess and Shogi by Self-Play with General Reinforcement Learning
#30This is an incredible demonstration that the AG Zero expert iteration method is a general method. If you go back to the discussions of AG Zero lo a month ago, there was a lot of skepticism that NNs would ever challenge Stockfish et al - they are just too good, too close to perfection, and chess not well suited for MCTS and NNs. Well, it turns out that AG Zero doesn't work as well in chess: it works better as it only…
See the thing is though, Giraffe's evaluation actually was better than Stockfish's evaluation function, but it took much longer, and thus wasn't able to search as deep as Stockfish et al. So in a way, the real triumph of the AlphaGo series was the TPU and GPU army.
Eh. It's still searching many fewer positions than Stockfish is.