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Machinarium suffers 90% piracy rate, offers $5 amnesty sale

arstechnica.com

1–10 of 81 posts

Re: Machinarium suffers 90% piracy rate, offers $5 amnesty sale

#6
post #4

Interesting. So 90% of the people pirate the game (which has no serial number or protection). I thought the reason people pirated apps was because of draconian protection systems like DRM?!

if there's no registration, DRM, popup messages, etc., then i wonder how they got the 90% number.

i didn't pirate it, but i'd probably buy this game at $5. for what it is, a shorter single player, point-and-click puzzle game, i don't know that i'd pay $20.

Re: Machinarium suffers 90% piracy rate, offers $5 amnesty sale

#7
post #5

So those who are honest pay the full price, and those who don't only have to pay 1/4? Yeah that is going to cut down on piracy.

i'm honest, didn't pirate it, and will likely pay the 1/4 price to buy it. i would likely not pay the full price for it.

Re: Machinarium suffers 90% piracy rate, offers $5 amnesty sale

#9
post #5

So those who are honest pay the full price, and those who don't only have to pay 1/4? Yeah that is going to cut down on piracy.

It's $5 for everyone. The piracy thing is a marketing gimmick because you don't get written up in gadget blogs just because you have a sale.

Re: Machinarium suffers 90% piracy rate, offers $5 amnesty sale

#10
post #4

Interesting. So 90% of the people pirate the game (which has no serial number or protection). I thought the reason people pirated apps was because of draconian protection systems like DRM?!

People pirate in general because it's easy.

People pirate games with DRM because the pirate version is better than the legit one.

You could easily argue that the DRM is increasing both the number and social acceptability of software pirates, which is basically the opposite of what it claims to be doing.

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