Helicopter Game using HTML5 (Canvas / font-face etc)
41–50 of 55 posts
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#42Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#43Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#44Fun game and impressive script! Personally, the game was too fast (speed wise) in Chrome. However, FireFox and Safari 5 played at a much more reasonable speed. While, I was expecting the speed to be a bit slower in FireFox, I was curious about the difference between Chrome and Safari (a V8 vs SquirrelFish difference...??)
obviously just swap 10 for your desired FPS
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#45Never thought I'd say this so soon, but this HTML5 game is too fast. Great game/code though. Now we need a 3D tunnel version.
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#46Shameless plug: also check out my "floor" game, it's written in processing.js. http://nuwa.madk.org/game/floor.html
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#47for reference, my personal record: 693m
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#48I once had a go at making the same thing:
Re: Helicopter Game using HTML5 (Canvas / font-face etc)
#49You need to tweak the speed - this is completely unplayable on my Macbook with 4GB of RAM and an SSD hard drive. Copter crashes in a second before I can do anything. But looks cool!
thats strange, its a fixed and low framerate and it isnt maxing any cpu so it shouldnt really get any faster on a faster machine. I have been told between this and pacman that I make the games a little fast, but I do like them on the fast side.