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SCP-3008: An endless Ikea game

nmkd.itch.io

11–20 of 21 posts

Re: SCP-3008: An endless Ikea game

#11
Slight tangent:

I remember the indie game renaissance, maybe a decade ago or so. For what ever reason indie games really hit their stride and we saw a surge of small game development teams making it big. World of Goo, Braid, etc. I think it was caused by digital distribution finally coming into its own.

Back then I would frequent a video game development forum. Mostly just hobbyists. But even some of them started making commercial games and trying to take their swing at big, indie success.

It was an incredible time. A time that seemed to fizzle out. We saw less and less big indie hits, and more and more coverage of AAA titles. It's hard to say why. My guess is video games, around that time, started to become more mainstream. The Wii was making big head way in bringing the casual family to games, and XBox was bringing your average high school and college aged kids to the gaming scene. That tidal wave of gamers, hungry for high production, popular games, I think eventually crashed into and drowned out the indie industry. Not that indie games died; we are still getting great titles. But it lost its spot in the lime light.

But now we're starting to see what I think is another resurgence in a different form. The rise of crowd funding, early access, Patreon, and live streaming have all provided new avenues for independent artists to gain visibility and funding for the development of really interesting, original games. Games like OP's. They might not all make it; most won't. But the possibility of fame and fortune always spurs the indie crowd to create incredible things, and I'm excited to see what the next wave will give us. If seeing itch.io games linked on Hacker News isn't a possible sign of a new era, I don't know what is.

Re: SCP-3008: An endless Ikea game

#12

Slight tangent: I remember the indie game renaissance, maybe a decade ago or so. For what ever reason indie games really hit their stride and we saw a surge of small game development teams making it big. World of Goo, Braid, etc. I think it was caused by digital distribution finally coming into its own. Back then I would frequent a video game development forum. Mostly just hobbyists. But even some of them started mak…

Uh, OP is not the dev, I am.

Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums.

I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet.

I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers.

(Oh, in case it wasn't obvious, yes, the final game will be multiplayer).

Anyway, ask me anything about the game. And feel free to join my Discord (http://discord.me/nmkd), especially if you want to help out :)

Re: SCP-3008: An endless Ikea game

#14
post #12

Slight tangent: I remember the indie game renaissance, maybe a decade ago or so. For what ever reason indie games really hit their stride and we saw a surge of small game development teams making it big. World of Goo, Braid, etc. I think it was caused by digital distribution finally coming into its own. Back then I would frequent a video game development forum. Mostly just hobbyists. But even some of them started mak…

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

Welcome to HN!

Any chance of an OS X release?

Re: SCP-3008: An endless Ikea game

#15
post #12

Earlier quoted context omitted.

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

Welcome to HN! Any chance of an OS X release?

The same on Linux...? One can dream.

Re: SCP-3008: An endless Ikea game

#16
post #12

Earlier quoted context omitted.

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

Welcome to HN! Any chance of an OS X release?

https://itch.io/t/166155/please-make-the-game-for-mac-too

Re: SCP-3008: An endless Ikea game

#17
post #12

Slight tangent: I remember the indie game renaissance, maybe a decade ago or so. For what ever reason indie games really hit their stride and we saw a surge of small game development teams making it big. World of Goo, Braid, etc. I think it was caused by digital distribution finally coming into its own. Back then I would frequent a video game development forum. Mostly just hobbyists. But even some of them started mak…

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

OP here, thanks for making this.

I stumbled across it last night on Reddit[0] and decided to post it here as thought the HN community would enjoy it.

As for price, I'll try to support you on Patreon but for many it's easier to make a one-time donation. Even just making it cost ~$5 on Steam would be a significant revenue source, as I can see this game becoming very popular.

Regardless, it's a very unique game and I'll be excited to try it when I can.

[0]: I can't seem to find the thread, but essentially someone mentioned that this would be an awesome game idea. Someone else then responded with a link to your game. I'll update this if I can find the link.

Re: SCP-3008: An endless Ikea game

#18
post #17
post #12

Earlier quoted context omitted.

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

OP here, thanks for making this. I stumbled across it last night on Reddit[0] and decided to post it here as thought the HN community would enjoy it. As for price, I'll try to support you on Patreon but for many it's easier to make a one-time donation. Even just making it cost ~$5 on Steam would be a significant revenue source, as I can see this game becoming very popular. Regardless, it's a very unique game and I'll…

ok.

Btw, itch.io is the way to go for a one time donation, just download a game and name your price.

Re: SCP-3008: An endless Ikea game

#19
post #12

Earlier quoted context omitted.

Uh, OP is not the dev, I am. Just created this acc, didn't expect to see my stuff outside reddit and the Foundation forums. I'm excited about making this game, and I'm pretty overwhelmed how popular it already is, even though it's barely got any gameplay yet. I really like using Patreon and just the community to develop it, I want to keep everything free but spend some money on assets and MP servers. (Oh, in case it…

Welcome to HN! Any chance of an OS X release?

After release, probably yes.

Re: SCP-3008: An endless Ikea game

#20
post #7

Honestly this is now the way I see Ikea staff. Benign and friendly, encouraging you to spend your money during the day, malign and evil after the store closes, hell bent on murdering you. It's probably what makes those Swedish meatballs taste so good. :D

I've been told that in some design seminars, IKEA explains that one of their targets is people undergoing a crisis such as divorce, job displacement, recovery after a disaster... situations in your life where you suddenly need to fully furnish a home as soon as possible. Makes sense, but it still felt a bit dark at the time!
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