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Helicopter Game using HTML5 (Canvas / font-face etc)

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Re: Helicopter Game using HTML5 (Canvas / font-face etc)

#5
post #3

You need to tweak the speed - this is completely unplayable on my Macbook with 4GB of RAM and an SSD hard drive. Copter crashes in a second before I can do anything. But looks cool!

You click and hold the mouse button to gain altitude

You release to descend.

Sounds like you aren't using the controls correctly. My first time up I just clicked once and my copter fells to a speedy death.

Re: Helicopter Game using HTML5 (Canvas / font-face etc)

#7
post #5
post #3

You need to tweak the speed - this is completely unplayable on my Macbook with 4GB of RAM and an SSD hard drive. Copter crashes in a second before I can do anything. But looks cool!

You click and hold the mouse button to gain altitude You release to descend. Sounds like you aren't using the controls correctly. My first time up I just clicked once and my copter fells to a speedy death.

I realize that, that's what I've been doing. Maybe I'm just slow, and don't like action games.. the only games I've ever really liked are turn-based RPGs, strategy, and adventure.. so I'm probably not the target audience for this anyway.

Re: Helicopter Game using HTML5 (Canvas / font-face etc)

#10
post #3

You need to tweak the speed - this is completely unplayable on my Macbook with 4GB of RAM and an SSD hard drive. Copter crashes in a second before I can do anything. But looks cool!

thats strange, its a fixed and low framerate and it isnt maxing any cpu so it shouldnt really get any faster on a faster machine.

I have been told between this and pacman that I make the games a little fast, but I do like them on the fast side.

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