Live data from Hacker News

Glowstone: open-source Minecraft server

glowstone.net

1–10 of 79 posts

Re: Glowstone: open-source Minecraft server

#3
Great work, but...Java? Is this for compatibility with mods?

One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensive hobby.

Re: Glowstone: open-source Minecraft server

#4

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

I'd love to play with the code of a C/C++ Minecraft server. Is there any yet?

Re: Glowstone: open-source Minecraft server

#6

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

Have you ever played Minecraft on a server without mods? It’s impossible to administer past 5 people. For that using realms is an alternative . Every other server needs mods to function.

Re: Glowstone: open-source Minecraft server

#7

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

Yeah, most likely. It says it supports Bukkit and Sponge plugins, both of which are built in Java (dunno much about Sponge, but Bukkit plugins are literally just .JAR files)

Re: Glowstone: open-source Minecraft server

#8
post #4

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

I'd love to play with the code of a C/C++ Minecraft server. Is there any yet?

Someone else just linked to this: https://cuberite.org/

Re: Glowstone: open-source Minecraft server

#9

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

$10 per GB? That’s insane -- basically what high end DDR4 costs upfront.

Re: Glowstone: open-source Minecraft server

#10
post #9

Great work, but...Java? Is this for compatibility with mods? One of the biggest pain points with running a Minecraft server is the onerous memory requirements. Java needs a ton of memory to get out of bed, and after that it's not always pretty with how the allocator works. That's fine on an enterprise server with 64GB of memory, but not cool when you're paying $10/mo. per GB of memory for what should be an inexpensiv…

$10 per GB? That’s insane -- basically what high end DDR4 costs upfront.

It's basically what Digital Ocean's droplets cost: https://www.digitalocean.com/pricing/

$5/mo for 0.5G, $10/mo for 1G, $20/mo for 2G. All the standard droplets, except for the 3G for $15/mo one, make you pay $10 more per gigabyte.

Both Vultr and Linode seem to offer twice the amount of RAM per dollar though.

Post reply on HN