Show HN: Professional broadcasting engine written in c++, opencl, opengl and qt
1–4 of 4 posts
Re: Show HN: Professional broadcasting engine written in c++, opencl, opengl and qt
#2Re: Show HN: Professional broadcasting engine written in c++, opencl, opengl and qt
#3I love the fact that the UI has professional switcher buttons but how is this different from OBS?
Re: Show HN: Professional broadcasting engine written in c++, opencl, opengl and qt
#4I love the fact that the UI has professional switcher buttons but how is this different from OBS?
At this point we are confident MotionCaster has the smallest resource footprint even if 4K videos are recorded simultaneously with live streaming.
Secondly, it has a built-in title maker that can make vector-based images, videos, subtitles, virtual studio, You can make high-quality broadcast content fast and easy.
This is possible because it's been programmed to take full advantage of system resources through our own video processing engine and optimal resource distribution.
So when you have the same computer specs, you can do more than other software and process higher resolution vid