According to this: https://www.youtube.com/watch?v=BTURkjYJ_uk Firefox's servo engine can compose CSS elements/Display List together at 500 frames / second. Maybe next version of Windows / Linux desktop should use FF's servo engine?
Desktop compositing latency is real
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Re: Desktop compositing latency is real
#52Earlier quoted context omitted.
Solution: send the pixel to the screen over IP! (joking, but with a tiny serious element)
this reminds me of the argument that instead of going to USB C 3.1 as the grand unifying connector for all peripherals (including video), we should have instead migrated to Ethernet cables for everything.
Re: Desktop compositing latency is real
#53According to this: https://www.youtube.com/watch?v=BTURkjYJ_uk Firefox's servo engine can compose CSS elements/Display List together at 500 frames / second. Maybe next version of Windows / Linux desktop should use FF's servo engine?
Re: Desktop compositing latency is real
#54> Don’t you find it a bit funny that Windows 95 is actually snappier than Windows 10? Comparing them on the same hardware?
Re: Desktop compositing latency is real
#55This article is about Windows, but I wonder how Wayland on Linux measures up.
Re: Desktop compositing latency is real
#56> Don’t you find it a bit funny that Windows 95 is actually snappier than Windows 10? It’s really a shame that response times in modern computers are visibly worse than those in twenty years ago. My Amiga A1200 (Only have extra RAM) feels faster and more responsive that any modern computer with Windows or GNU/Linux desktop.
Layers of abstraction take you further away from the metal. The more layers of abstraction your keypress must traverse before rendering is complete and the photons have reached your retina, the longer it will be until that happens. Layers of abstraction make complex tasks more reachable by a larger number of programmers by reducing the amount of specialist knowledge about those lower layers required to do the job. Th…
If true, it must be something very wrong with traditional ui systems?
Edit: my apologies, I didn’t read the article first and thought it measured complete feedback like “press ctrl-f and wait for element to popup”, but I’m interested in my question regarding games anyway.
Re: Desktop compositing latency is real
#57Someone recently gave me an old PowerBook G3, running Mac OS 8.6. I was amazed by how responsive the UI is compared to today's UIs, from Mac to Windows to iOS to Android. When I clicked something, it felt like there was a pushrod between the mouse button and the menu, which triggered it instantly.
Re: Desktop compositing latency is real
#58Re: Desktop compositing latency is real
#59The solution is simple - triple buffering
Re: Desktop compositing latency is real
#60Is this something related to the latest Windows 10 updates or it was always the case? I mentioned this because, may be unrelated, there are some slow drawings in the UI after the October major update. I can notice this when I login and the desktop is drawn.
Since Windows 8 DWM can not be disabled. By default in W7 it is also enabled (the infamous Aero), but at least you can get rid of it.