Clever, but I'd love to see browser support for FLIF make this kind of thing irrelevant. > FLIF is lossless, but can still be used in low-bandwidth situations, since only the first part of a file is needed for a reasonable preview of the image. > A FLIF image can be loaded in different ‘variations’ from the same source file, by loading the file only partially. This makes it a very appropriate file format for responsi…
The problem with FLIF here is that it's not remotely competitive when you're using a lossy format for both the low-quality and high-quality versions, which is the most common case for photos. UI elements tend to be small, so it doesn't matter. In most cases if you get more bandwidth which you could spend on using a lossless FLIF, you would get better subjective quality by using a higher resolution JPEG at the same fi…
Are you saying that for the same bandwidth usage, you could load two separate lossy JPGs and they'd look better?
What if the fact that you've loaded the first 10% of the FLIF for the low-res version means you can resuse that data and start with the 11th percent when loading the high-res version?