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The most downvoted comment in Reddit's history

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Re: The most downvoted comment in Reddit's history

#141

Nothing is going to change in the gaming community unless people stop buying these kinds of games. I am on my way to sell COD:WWII as I type this comment as the multiplayer maps are so monotonous and yet they expect me to pay the price of the game again to unlock all the other maps in the next few months (season pass). I’ll probably never buy another COD game after this.

So, nothing will change then? "Vote with your wallet" doesn't work, and never has.

Why would it not work? It's just that you need enough people to vote :)

I do believe in this case it's not going to work - I don't imagine among gamers there will be a nearly enough boycotters.

Re: The most downvoted comment in Reddit's history

#142

Nothing is going to change in the gaming community unless people stop buying these kinds of games. I am on my way to sell COD:WWII as I type this comment as the multiplayer maps are so monotonous and yet they expect me to pay the price of the game again to unlock all the other maps in the next few months (season pass). I’ll probably never buy another COD game after this.

So, nothing will change then? "Vote with your wallet" doesn't work, and never has.

It could work, but it's a lopsided feedback system: EA can't count the number of people who didn't buy their game, they can only count the number of actual purchases. So, voting with your wallet leads to underperforming sales numbers, which they'll rationalize to be based on anything but the insulting ways they try to extract additional money from their players, or the myriad of ways they treat their fan base like idiots.

They learn the wrong lessons, assuming the franchise must be at fault, not the mechanics that make the game loathsome.

Re: The most downvoted comment in Reddit's history

#143

Earlier quoted context omitted.

I just bought a AAA title - Destiny 2. Humble Bundle seemed like a decent store, right? I made so many purchases with them in the past. 60 dollars later I had a key that Blizzard wouldn't accept. My Battle.Net account (years old, ooooold) was created in Germany. I lived in different countries since then and currently live in SG, the key that I purchased was locked to the US/Asia Pacific region. Now .. I certainly can…

I think I would rather this happen, than have someone in another country steal my account and easily be able to transfer regions. with the current system, if someone steals my account, its basically useless.

If they steal your account they can play all games, under your name. Most of their games (all?) allow you to set the region in which you play independent of the account region.

Say, my account is in DE/EU, but I could play SC2 in the US/ The 'region' dropdown is literally above the play button.

If I steal your account, I can play the games you own. I can play as you in your region (using your progress) or play as you in other regions (progress is usually not taken over).

It is FAR from useless.

I mean.. The person that stole your account just cannot throw money at Blizzard to buy a game (in his region) and register it to your account (if different region). That's verrrryyyyy helpful indeed.

Re: The most downvoted comment in Reddit's history

#144

Earlier quoted context omitted.

> some kinda Wall-Street software http://store.steampowered.com/app/271240/Offworld_Trading_Co... ?

Railroad Tycoon 2 had a better market simulation component than Offworld Trading Company, which in my opinion never really came to completion. OTC just doesn't have any depth to the gameplay, or for that matter the game mechanics. https://en.wikipedia.org/wiki/Railroad_Tycoon_II

How is OpenTTD in comparison? http://www.openttd.org/en/

Re: The most downvoted comment in Reddit's history

#145

Earlier quoted context omitted.

Every copyright is a monopoly on a very specific niche. People arent looking for just some game, they want "that experience they loved from the first game, set in their favorite science fantasy universe" or whatever. They can't get it elsewhere, and thus the publisher can do some pretty abusive things to extract money from the fans. In this case, trying to push people gambling addictions they can exploit for profit.

Its sounding like youre trying to start opening a line of debate of: "If content is part of the national identity or popular outside its initial entertainment function, there should be limitations on the governmental exclusivity(copyright) so that others may use."

This is why copyright used to be for a reasonably limited term.

Re: The most downvoted comment in Reddit's history

#146
post #98

Earlier quoted context omitted.

On Factorio and those kinda game: To me, Factorio is very basically just simplified Eagle with monsters (Eagle is PCB designer software). You have underground belts (vias), smelters (ICs), inserters (Caps, resistors, 2 lead parts). Then you throw some monsters in there to give some random fuzz on the designs and make things a bit more 'spicy'. Mincraft is much the same, it's a very basic Solidworks. You can extrude a…

So I've played all the ones that you've mentioned and loved them (especially Kerbal Space Program), but I'd like to point out that they're fun to play because they're games , whereas similar industrial software applications are not games. This is a very meaningful distinction because the addition of game mechanics makes them fun to play around with. I also don't think the connections are quite so close as you make th…

I mean, I really like messing about with SW in my free time; the X-Wing is coming along, but I don't really have the ram.

I get that they are games at the end of the day, but many of the elements/mechanics seem to be from 'real' software (in this category of game). It's not a criticism, it's just an observation.

For more on how to go into video game theory, PennyArcade's XtraCredits series is pretty binge-able: https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg

Re: The most downvoted comment in Reddit's history

#147

I'm continually fascinated by the gaming community's relationship with EA. It's like, "Fool me once, shame on me. Fool me 37 times. . . ahh, what the hey, let's throw another 60 quid in this hole. I'm sure this time it'll be different."

It's understandable, at least to me. EA makes good games in franchises people want to play. The problem comes in how the games are changed (often forcefully) to include additional monetization opportunities. People want to play good games, and by all accounts, Battlefront is a good game; it has solid core mechanics and lots of Star Wars fanservice. EA just mucked it up with the shoehorning of the gambling, pardon, lo…

Many of those "whales" have certainly a gambling problem. Of course there may be a few rich enough people, but they also probably have some problems. It's sad that their weakness is exploited this way.

Re: The most downvoted comment in Reddit's history

#148

Of all the things in humanity to show outrage about, even limiting oneself to considering outrageous topics that made it to reddit posts, this seems very small. I would figure the most downvoted comment in history would show something grotesque.

Unbridled greed is pretty grotesque.

Re: The most downvoted comment in Reddit's history

#149

Earlier quoted context omitted.

I just bought a AAA title - Destiny 2. Humble Bundle seemed like a decent store, right? I made so many purchases with them in the past. 60 dollars later I had a key that Blizzard wouldn't accept. My Battle.Net account (years old, ooooold) was created in Germany. I lived in different countries since then and currently live in SG, the key that I purchased was locked to the US/Asia Pacific region. Now .. I certainly can…

Speak for yourself. I had my EA account stolen once. You know what they did? Nothing. I was able to trace the culprit's real name, his e-mail address, country of origin, and ISP via an IP address (which was not provided by EA, by the way ;-)). I did not even get a response from EA's customer service, except some drone sending me a password reset, which I did not need by then. At least Blizzard puts some effort into i…

No, they don't put any effort into this.

I can hand you my (EU) account data and you can steal my games. Play Overwatch for free, in my name. Play the SC2 extensions I bought. YAY!

Now, I as the rightful owner of that account cannot add a purchase to that account, because "regions". I cannot switch regions, because that requires that I hand in the most personal information I have (address, ID) unless we're talking nudes. It feels like nudes.

You can steal my account and use it for a lot of nonsense and enjoy the paid content. You cannot move my account into a different region. Cool. Neither can I...

It's not clever, it's not "putting effort into it", it is blatantly speaking just stupid.

Re: The most downvoted comment in Reddit's history

#150

Earlier quoted context omitted.

I wish I could make people play Factorio as some kind of training. My son (9), who showed me the game, spent the longest time building parts manually. I kept showing him how to automate, but it didn't really "click" until I was pumping out solid lines of green potions in front of him, then he understood the magic of automation. It felt oddly similar to interactions with various business departments. "Look, we're neve…

I mean, expecting a 9-year-old to grasp a production process completely, then conceive of automating it seems a bit optimistic.

It's probably more along the lines of incentives, trade-offs, and pragmatism. If you can survive and have fun while making everything manually, why bother to automate? If suddenly, the proverbial bear is gaining on you such that you realize that the status quo won't cut it down the line, then the cost of automation becomes worth it.

If anything, it probably means that the nine year old is faster at making a known factory manually than the parent.

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