Earlier quoted context omitted.
What kind of other models could potentially work for Snapchat other than advertising? I don't see any candidates from the list of other companies that serve young consumers.
I would create an extension to the snap ecosystem, which would be called "snap graffiti". Snap graffiti would allow you to attach a geographic location to a picture. These pictures could be anything, and anyone could see the pictures by being near the location. They would only hang on to the location for a certain amount of time. This in and of itself is not a business plan. But I would then allow these pictures to b…
Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
131–140 of 152 posts
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#132Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#133Earlier quoted context omitted.
What kind of other models could potentially work for Snapchat other than advertising? I don't see any candidates from the list of other companies that serve young consumers.
At a not-even-breaking-new-ground level: 1. they could meld the treasure-hunt aspect of Pokemon Go with sponsored hyperlocal recommendations. ARGs (alternate reality games) are popular with Snapchat's core demographic, and if Snap could pitch itself as a platform for ARGs, their advertising woes would disappear. 2. microtransactions familiar from Asian messaging apps: cosmetic stuff like stickers, emoji packs, backgr…
> 5. ...sponsored recommendations,...
i.e. ads and ads. One of the most depressing aspects of the current tech bubble is how most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things. If they win the lottery and become billionaires, they start building rockets.
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#134It took Facebook and Google a while to nail their advertising strategies. FB shares dropped down from an IPO price of $38 to less than $20 at one point. Its a very competitive climate and Snapchat needs to keep innovating, but I wouldn't write Snapchat off too early.
I would say Snapchat is more similar to Twitter than it is to Google or to Facebook. Question is, what is there to incentivize a user to stay on the platform for a couple extra of minutes? I personally have no clue why Snapchat the company is so large — does it really need that many engineers or marketers to maintain an app that is essentially a messenger? The failed Spectacles experiment just seems to scream that th…
Spectacles look exactly like Google Glass to me, though with a bit less creepy human thumb marketing... http://static2.businessinsider.com/image/5179166eeab8ead0440...
All of the current surveillance capitalism companies seem to be flailing when it comes to doing anything beyond selling ads.
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#135Earlier quoted context omitted.
except snapchat has been effectively locking out and leading on android users. they're making a whole new app just to get some android users back because instagram is absolutely murdering them
what's wrong with the current android app?
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#136Earlier quoted context omitted.
> how to sell ads Why are we so obsessed with the ads model. Why not start charging? This is not a web app, where you have to take out your wallet and enter your CC info; all it takes is the scan of your fingerprint. I am sure people wouldn't mind paying a certain amount per year to keep using the app without creepy apps. Sure, the revenue will be capped by the amount per year a user is willing to pay, but maybe the…
> Why are we so obsessed with the ads model. Why not start charging? Short answer: Metcalfe's law. "Metcalfe's law states that the value of a telecommunications network is proportional to the square of the number of connected users of the system (n2)." [1] Social networks are valuable to the extent that the people you want to talk to are on it. Charging raises a huge barrier to entry, making it very hard to create a…
Hey if they discover it too late, that’s on them!
At their size, there are few changes that will help user growth without improving content.... goood luck with that.
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#137Earlier quoted context omitted.
I do not think it is shut, but new entrants must offer something significantly better (or new and useful) than what is available from big 3. I am not sure what exactly Snaps value was beyond some funny face transforms. If nothing, it is not surprising if it fails once the novelty wears off.
I think Nextdoor has a real opportunity here in offering something very differentiated and useful (to varying degrees, depending on neighborhood).
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#138Earlier quoted context omitted.
At a not-even-breaking-new-ground level: 1. they could meld the treasure-hunt aspect of Pokemon Go with sponsored hyperlocal recommendations. ARGs (alternate reality games) are popular with Snapchat's core demographic, and if Snap could pitch itself as a platform for ARGs, their advertising woes would disappear. 2. microtransactions familiar from Asian messaging apps: cosmetic stuff like stickers, emoji packs, backgr…
> 1. ...sponsored hyperlocal recommendations. > 5. ...sponsored recommendations,... i.e. ads and ads. One of the most depressing aspects of the current tech bubble is how most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things. If they win the lottery and become billionaires, they start building rockets.
What a bizarrely reductionist lens through which to view Snapchat and I guess consumer apps in general — Snapchat is not it's business model (or lack thereof).
Snapchat clearly made a "new thing". It's just looking to an existing business model to monetize that new thing.
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#139Earlier quoted context omitted.
> 1. ...sponsored hyperlocal recommendations. > 5. ...sponsored recommendations,... i.e. ads and ads. One of the most depressing aspects of the current tech bubble is how most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things. If they win the lottery and become billionaires, they start building rockets.
> most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things What a bizarrely reductionist lens through which to view Snapchat and I guess consumer apps in general — Snapchat is not it's business model (or lack thereof). Snapchat clearly made a "new thing". It's just looking to an existing business model to monetize that new thing.
Re: Snap’s Rise and Fall: How a Big, Splashy IPO Prompted the Doubters to Keep Mum
#140Earlier quoted context omitted.
> 1. ...sponsored hyperlocal recommendations. > 5. ...sponsored recommendations,... i.e. ads and ads. One of the most depressing aspects of the current tech bubble is how most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things. If they win the lottery and become billionaires, they start building rockets.
> most "entrepreneurs" are not making new things, but finding new ways for others to advertise existing things What a bizarrely reductionist lens through which to view Snapchat and I guess consumer apps in general — Snapchat is not it's business model (or lack thereof). Snapchat clearly made a "new thing". It's just looking to an existing business model to monetize that new thing.
I don't see what Snapchat has done that's new. Disappearing messages? When I was a teenager we used to call them "gossip" or even just phone calls.
If the tech industry spent the amount of energy used to glorify petty crap on something more useful we would have been defeated poverty and all diseases a few weeks ago.