I wonder how much of this is a result of UI designers deliberately putting tiny delays/animations into their UIs to make them more "usable"? For example, it was a common piece of advice that if clicking a button opens up a dialog box, there should be a brief animation showing the box expanding from the direction of the button, so the user would associate the clicking of the button with the appearance of the box and u…
I think animations, as most program them, slow down the UI exactly as you say. But when their timing is tight, and the whole thing happens in under, say, half a second, you get the benefits of that context association and it still feels really cool and high-tech. People jsut set their animations too slow. (Seriously, nothing should ever take longer than 500ms)
Almost everything on computers is perceptually slower than it was in 1983
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Re: Almost everything on computers is perceptually slower than it was in 1983
#212I think what guy is actually experiencing strong feeling of nostalgia for older times. And I understand that. I see it on myself more and more with coming years too. We were simply born in some era, which holds strong memories in us. We hold sentiment to old things (programs), because somehow they're connected with best memories from time we were much younger. And the best memories are usually bounded to age around 2…
But maybe it is. On nearly every metric that matters to power users software is worse. Control? We have less. Options? Less. Ownership? Not that we ever had it, but now you don't even get a disc. Licenses are even more restrictive. The pace of 'upgrades'? Way, unnecessarily faster And when the business dies now? Now you're fucked. There are stories of mechanics running their shops today with 40-year-old dinosaurs, wh…
Not only that, but the availability of easy upgrades has incentivized companies to sell unfinished software and hope to patch fast enough in response to user complaints, instead of even bothering to actually finish the product as marketed.
Re: Almost everything on computers is perceptually slower than it was in 1983
#213Earlier quoted context omitted.
Not everyone it prepared to host, maintain and secure a server cluster of OSS.
Having a choice is not a thing for granted. You need to work for it. You need to maintain the right to it. Those who are not prepared, learn it, or live with whatever is provided by others.
Re: Almost everything on computers is perceptually slower than it was in 1983
#214Earlier quoted context omitted.
The web is hundreds of times more feature-rich than 10 years ago too though. But, sites like HN are some of the few that are still built like they were 10 years ago. The rest all adds rich JS frameworks (for supposed faster interaction after the first load), a few billion social links, ads, cookie banners, "sign up for our newsletter" or "pay our subscription pls" popups when you first land on them, rich fonts, anima…
And yet I find myself increasingly reaching for tools to remove that complexity: Outline.com, Reader Mode, Pocket (despite its many, many flaws). Not infrequently: stripping out content, running it in Markdown, and generating a static document (PDF, ePub, text) that I can just fucking read .
Re: Almost everything on computers is perceptually slower than it was in 1983
#215Re: Almost everything on computers is perceptually slower than it was in 1983
#216This could be a copy-paste of rants I have written. I think marketing has ruined pretty much everything. Everything has a subscription now, and it's in the cloud . My experience is that everything is slower than when I first started using computers as a child in the 90's, and it does it worse. You don't own anything anymore, upgrades routinely take away features, and nothing interfaces with anything else. There are a…
We've even managed to slow down things like Excel 97. I played with a 486 laptop recently, and was completely amazed at how fast things like Word felt (once they'd loaded off the ancient hard disk). The most immediately notable part was the typing, which felt completely instantaneous. I haven't found out exactly why, but the switch from serial to USB keyboard interfaces (and the lag therein) as well as the various wi…
Re: Almost everything on computers is perceptually slower than it was in 1983
#217Earlier quoted context omitted.
I think animations, as most program them, slow down the UI exactly as you say. But when their timing is tight, and the whole thing happens in under, say, half a second, you get the benefits of that context association and it still feels really cool and high-tech. People jsut set their animations too slow. (Seriously, nothing should ever take longer than 500ms)
I don't have a link, but in referencing interactivity tests for some remote software development I did some years back, the maximum time between pressing a button and perceiving its effect to be considered "instant" is around 200ms. You don't want to go slower than that if you want it to "feel" fast & responsive.
Re: Almost everything on computers is perceptually slower than it was in 1983
#218Recently I discovered how well sapGUI works from the UX perspective. It is essentially an glorified graphical 3270 terminal emulator which runs applications that very often rely on user entering cryptic but human readable IDs (there is lookup functionality integrated in essentially all such fields, but frequent users typically do not use it that much). Another interesting fact is that the 3270/sapGUI/dynpro model is…
Re: Almost everything on computers is perceptually slower than it was in 1983
#219One way to improve this is to do like gmail and provide keyboard shortcuts in addition to the point and click interface. (It has to be explicitly enabled in settings, but it didn't have to be that way). Like the author is claiming, it takes very little time to get used to and you get more productive quickly. The only problem I've run into (also covered by the OP) is that input focus might be different than what you t…