Sketching Interfaces
21–30 of 34 posts
Re: Sketching Interfaces
#22I’ve been saying this for a while but software development hasn’t ever really felt like symbol making (rather some engineering type profession) so people dismiss this notion. I’m beginning to feel vindicated.
Re: Sketching Interfaces
#23I'd be inclined to agree with Adam Michela when he says design systems restrain creativity. It is the industrialization of user interfaces.
1: “Notes on the Synthesis of Form” by Christopher Alexander.
Re: Sketching Interfaces
#24Some similar experiments, dating back as far as 1996: SILK: https://www.youtube.com/watch?v=VLQcW6SpJ88 Denim: https://www.youtube.com/watch?v=tCVYKgewDXc
Re: Sketching Interfaces
#25If I'd want to build something like this as a copy-paste nerd with some python experience, where would i start?
Step 0: you should have some training data. Draw it
First you need look at the opencv library, specifically in the findcontours function https://docs.opencv.org/2.4/modules/imgproc/doc/structural_a... - I'm linking to the c++ api but the python has the exact same function.
Make sure your contours are clean of rubbish data because this can affect the outcome of the classifier.
With the extracted attributes of each individual class you pass on this data to a multi class classifier (http://scikit-learn.org/stable/modules/multiclass.html)
Parameterize your model, Split your data into training and testing ... yada yada ...
With the generated model, you can receive individual detected contours and it will give you the fitting probability to each class, use it to feed an api which provides data to a react component that renders html.
>> ps: Ah you need an image capture app which reads the image in real time, pass the filters and detect contours to then pass it to the classifier.
>> ps2: I'm available for projects :P
Re: Sketching Interfaces
#26I'd be inclined to agree with Adam Michela when he says design systems restrain creativity. It is the industrialization of user interfaces.
Re: Sketching Interfaces
#27If I'd want to build something like this as a copy-paste nerd with some python experience, where would i start?
From my 5 minutes understanding of the problem: Non deep learning solution Step 0: you should have some training data. Draw it First you need look at the opencv library, specifically in the findcontours function https://docs.opencv.org/2.4/modules/imgproc/doc/structural_a... - I'm linking to the c++ api but the python has the exact same function. Make sure your contours are clean of rubbish data because this can affe…
Re: Sketching Interfaces
#28Earlier quoted context omitted.
From my 5 minutes understanding of the problem: Non deep learning solution Step 0: you should have some training data. Draw it First you need look at the opencv library, specifically in the findcontours function https://docs.opencv.org/2.4/modules/imgproc/doc/structural_a... - I'm linking to the c++ api but the python has the exact same function. Make sure your contours are clean of rubbish data because this can affe…
How much time should this take to build? I'm really interested in trying out to build this. or maybe creating an open source package?
Re: Sketching Interfaces
#29If I'd want to build something like this as a copy-paste nerd with some python experience, where would i start?
From my 5 minutes understanding of the problem: Non deep learning solution Step 0: you should have some training data. Draw it First you need look at the opencv library, specifically in the findcontours function https://docs.opencv.org/2.4/modules/imgproc/doc/structural_a... - I'm linking to the c++ api but the python has the exact same function. Make sure your contours are clean of rubbish data because this can affe…