Earlier quoted context omitted.
The point around Julia's performance is often in the context of mathematical computing. The two languages are designed for very different use cases. Julia is designed to make it extremely easy to write high performance mathematical programs with ease. Rust is designed to make it easy to do systems programming. Both are high performance for the things they are designed to do. Just like I wouldn't do systems programmin…
Sure but mathematical problems don't exist in isolation. I used to do a ton of 3D graphics work with matrices, vectors, etc. We definitely couldn't use something that didn't have the right support for data layout and good runtime semantics. C/Rust/C++ fit that very well so I wanted to understand how similar claims were made for a GC'd language. C# for instance can work with value types and was wondering is Julia has…
This is the niche that Julia wants to occupy.