If my cellphone only had one button it certainly would be simple, but, umm, all I could do would be to turn it on or off. Not really. It could be voice enabled. Press the key, Say New Number, Say Name, Say Digits, Say Save. Press the key, Say Call XYZ.
Actually my phone only has one button and it is still one of the most capable phones ever made. In fact, I'm writing this on my phone with a single button.
Simplicity Is Not the Answer
11–18 of 18 posts
Re: Simplicity Is Not the Answer
#12Re: Simplicity Is Not the Answer
#13If my cellphone only had one button it certainly would be simple, but, umm, all I could do would be to turn it on or off. Not really. It could be voice enabled. Press the key, Say New Number, Say Name, Say Digits, Say Save. Press the key, Say Call XYZ.
Actually my phone only has one button and it is still one of the most capable phones ever made. In fact, I'm writing this on my phone with a single button.
(Yes, I know that you meant you're using a touchscreen on an iPhone, or something similar. I'm trying to be vaguely humorous, and probably failing.)
(The 3GS, according to wikipedia, has 5 physical buttons and then the touchscreen. The iPhone 4, from the pictures I've seen, has at least 4, and the touchscreen. The fact that people entirely forget about them suggests that the design is extremely good, if people are using them without realizing it, or quite bad, if people aren't using them or realizing that they exist. I am inclined to lean towards the former.)
Re: Simplicity Is Not the Answer
#14Re: Simplicity Is Not the Answer
#15And, if you can shift the capability line to the up-left, or the usability line to the up-right, you end up with a more desirable product. It's all about doing more with fewer features.
Re: Simplicity Is Not the Answer
#16This article is based on the premise that people correlate the number of features of a product to the simplicity of using the product. This isn't an accurate premise. A better description of the problem would be that features get added to products without much thought for how it integrates with usability. "The Design of Everyday Things" is a good book that addresses where and why design goes wrong. http://amzn.to/17W…
Re: Simplicity Is Not the Answer
#17This article is based on the premise that people correlate the number of features of a product to the simplicity of using the product. This isn't an accurate premise. A better description of the problem would be that features get added to products without much thought for how it integrates with usability. "The Design of Everyday Things" is a good book that addresses where and why design goes wrong. http://amzn.to/17W…
I'm sorry, did you just say that Donald Norman doesn't know what he's talking about and then recommend that he go read his own book to find out why?
Re: Simplicity Is Not the Answer
#18This article is based on the premise that people correlate the number of features of a product to the simplicity of using the product. This isn't an accurate premise. A better description of the problem would be that features get added to products without much thought for how it integrates with usability. "The Design of Everyday Things" is a good book that addresses where and why design goes wrong. http://amzn.to/17W…