Earlier quoted context omitted.
Yes. They also rewrite stuff half way through and tell you it's the same project just to piss you off. Windows Workflow and Windows Communication Foundation for example. I'm really disinclined to invest in any of their technology because my headspace is finite and I want to deliver business value, not change the unworn carpets once a year.
Most of the legacy stuff continues working long after it's the hot new thing, though.
Microsoft gives up on Windows 10 Mobile
291–300 of 724 posts
Re: Microsoft gives up on Windows 10 Mobile
#292I was working in Microsoft about 5 years ago and Satya's not lying when they say they tried everything to incentivise app developers. It was a big focus of the company at the time. For keystone apps they tried to partner with developers doing most of the work for them. For more niche apps they ran promotions for students and independent developers giving away free phones etc. But nothing was enough to get over the pr…
>they ran promotions for students and independent developers giving away free phones etc. But nothing was enough to get over the problem of the lack of an initial user base. Is anyone else surprised that "giving away free windows phones" was not a recipe for success in terms of incentivising capable app developers? Most every app developer already owns their favorite phone because they can afford it.
Re: Microsoft gives up on Windows 10 Mobile
#293Earlier quoted context omitted.
It is my understanding that MS has given up on ARM. Sooner or later there will be x86 based phones, which partly solves the "app" problem. They just run a regular windows on the phone.
I've got one in my pocket right now: Asus Zenfone 2. It just runs regular Android. Even has an "Intel Inside" logo on the back. Windows has never had great dynamic scaling, so trying to run regular apps on a phone would be a nightmare of tiny click targets. Metro apps would scale better, but that was the whole point of UWP. IMO they've given up slightly too early. They could have written an Android-on-Windows compati…
MS had Android emulation[0] in the works for Windows Mobile 10 but then decided to cancel it citing it was "unnecessary".
[0]https://www.windowscentral.com/microsoft-officially-cancels-...
Re: Microsoft gives up on Windows 10 Mobile
#294They priced the 950/950XL same as iPhone and Android flagship phones. Yes, I do understand the 950 and 950 XL have flagship hardware, however, you do not priced it as your phone is in high demand.
If they priced the phones at 300, it would sell a lot more. Developers do not want to develop for an OS with no users.
Not only the hardware price was bad. The fees to developer was also bad. If I recalled correctly, they also want to takes the same amount of fee as Apple and Google. If I was Microsoft, I would not charge developer any fees for 3 years just to get them on board.
Re: Microsoft gives up on Windows 10 Mobile
#295Windows Mobile is my favorite example of ecosystems being more valuable than individual user experiences. They came out later and really managed to hit a bright spot in between the customizability of Android and the sleekness of iOS. But without the deep app ecosystem backing them up, I'm not sure we're going to see any new players emerge in this current form factor of mobile computing. So far we've seen: - Amazon fa…
Don’t forget Mozilla, Ubuntu, Nokia and Blackberry.
- Palm/HP webOS
- Intel Moblin
- Samsung Bada
Re: Microsoft gives up on Windows 10 Mobile
#296Where does this leave Windows Universal Development? Hardly Universal if it’s only for Windows 10 desktop. I’m no Windows nor Xbox user, but do people develop using Universal for both? Are there other platforms right now worth targeting for Windows Universal?
There's still HoloLens, Surface Hub, XBox, and IoT Core and Enterprise. My employer writes UWP apps for itself, because we have all of these devices (even XBox) and write UWP apps for them all (because with the exception of IoT Enterprise, they're all UWP-only.) IoT Mobile is still a SKU that Microsoft sell, by the way. Guess what IoT Mobile is? It's Windows Mobile. It isn't dead, it's just not getting new features.…
OneCore is an internal Windows refactor that won't affect users nor developers.
Re: Microsoft gives up on Windows 10 Mobile
#297One of the biggest failures of windows mobile was constant abandonment and reset, + all the mobile developers and users from the pre-iphone days were simply dropped with no path to wp7, + the earliest and devs of wp7 were all dropped in favour of wp8, + MS execs then approved of a slightly less damaging strategy with 8 to Wp10 but at this time it was already too late Microsoft could not solve the app-gap problem beca…
Re: Microsoft gives up on Windows 10 Mobile
#298I was working in Microsoft about 5 years ago and Satya's not lying when they say they tried everything to incentivise app developers. It was a big focus of the company at the time. For keystone apps they tried to partner with developers doing most of the work for them. For more niche apps they ran promotions for students and independent developers giving away free phones etc. But nothing was enough to get over the pr…
They even held a funeral for their competitors devices: https://www.engadget.com/2010/09/10/microsoft-celebrates-win... This didn't age well.
Re: Microsoft gives up on Windows 10 Mobile
#299I was working in Microsoft about 5 years ago and Satya's not lying when they say they tried everything to incentivise app developers. It was a big focus of the company at the time. For keystone apps they tried to partner with developers doing most of the work for them. For more niche apps they ran promotions for students and independent developers giving away free phones etc. But nothing was enough to get over the pr…
They even held a funeral for their competitors devices: https://www.engadget.com/2010/09/10/microsoft-celebrates-win... This didn't age well.
Re: Microsoft gives up on Windows 10 Mobile
#300Earlier quoted context omitted.
>they ran promotions for students and independent developers giving away free phones etc. But nothing was enough to get over the problem of the lack of an initial user base. Is anyone else surprised that "giving away free windows phones" was not a recipe for success in terms of incentivising capable app developers? Most every app developer already owns their favorite phone because they can afford it.
Most apps make a pittance.