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Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

blogs.windows.com

161–170 of 179 posts

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#161
post #17

Earlier quoted context omitted.

> most common requests we hear from people who use Microsoft Edge on Windows 10 PCs Are there really people using Microsoft Edge out there? I mean, because they want to, not because they have to?

> Are there really people using Microsoft Edge out there? I mean, because they want to, not because they have to? I have the exact sentiment with Safari. I'm on an Macbook Pro and iPhone and still use Chrome everywhere.

Safari on iPhone has better side-by-side tab viewer, reader mode, content blocker, and better thought out UI shortcuts than Chrome.

Also how is the battery life on OSX?

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#164

The performance of Edge is comparable to Chrome or Firefox. It is a really great product. The sad part is, that they were keeping it Win10-only for several years. I think, that if they made Edge available for every platform and every OS earlier, they could have 20 - 50 % of the market by now. The funny part is, that there is NO EDGE FOR WINDOWS. Precisely, Edge is for Windows 10 only, which is the minority of all Win…

"The funny part is, that there is NO EDGE FOR WINDOWS. Precisely, Edge is for Windows 10 only, which is the minority of all Windows devices today."

Bizarrely, Microsoft Edge is not supported for Windows Server, which is the edition that Microsoft license for virtual desktop infrastructure. Want a modern browser on your remote Windows desktop? You can't have the Microsoft one.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#165
post #75

TL;DR: it's NOT using its own engine on Android. It uses Blink there. " On iOS, we are using the WebKit engine, as provided by iOS in the WKWebView control. That means that from a compatibility perspective, Microsoft Edge for iOS should match the version of Safari that is currently available for iOS. " " On Android, we are using the Blink rendering engine from the Chromium browser project. " Source: https://news.ycom…

This is a capitulation of Microsoft - instead of porting their engine to Android, they made a yet another Chromium/Blink shell. It is not what I expect from a big corporation.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#166

Earlier quoted context omitted.

Why? When I design a page, I know what I want it to look like. I don't want to have to waste a bunch of my time in compatibility hacks to get around crap that they do different.

I always thought we had this backwards. We should abandon sending the UA altogether and design pages according to the standards. If a browser doesn't render then correctly, then tell the browser to fix their shit. I realize that nowadays this isn't as simple as that, but if we had started along that path, things would be much better now.

IIUC, we _did_ start out that way. it was probably Microsoft that first started differentiating itself by adding non-standard features and functionality. EEE, ya know.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#167

Earlier quoted context omitted.

Why? When I design a page, I know what I want it to look like. I don't want to have to waste a bunch of my time in compatibility hacks to get around crap that they do different.

I always thought we had this backwards. We should abandon sending the UA altogether and design pages according to the standards. If a browser doesn't render then correctly, then tell the browser to fix their shit. I realize that nowadays this isn't as simple as that, but if we had started along that path, things would be much better now.

Unfortunately I don't have anywhere near the clout to be able to tell Microsoft to do that. And in the meantime, my users look at a broken site.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#168
post #53

Earlier quoted context omitted.

So what you really getting is a UI wrapper around the built-in browsers. The only advantage is synced passwords and bookmarks and some Microsoft specific apps.

This is the case with all of the browsers on iOS since Apple doesn't allow other rendering engines in the app store.

But not on Android. They could port their engine there, like Mozilla Firefox.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#169

Earlier quoted context omitted.

Yes, it was partially tongue in cheek. That said, most of those who understand there are multiple browsers likely do so due to a time when, yes, IE was -terrible-...and so all their saved stuff, preferred plugins, etc, are in Firefox or Chrome. So their first act on getting a new computer is to reinstall and sync that stuff. Not "give that new Microsoft browser a spin".

There was actually a time in history when Internet Explorer was arguably the best browser on the Mac! https://en.wikipedia.org/wiki/Internet_Explorer_for_Mac

There was a time when IE was arguably the best browser for Windows. Unfortunately, this time was about 20 years ago.

Re: Announcing Microsoft Edge for iOS and Android, Microsoft Launcher

#170
post #75

TL;DR: it's NOT using its own engine on Android. It uses Blink there. " On iOS, we are using the WebKit engine, as provided by iOS in the WKWebView control. That means that from a compatibility perspective, Microsoft Edge for iOS should match the version of Safari that is currently available for iOS. " " On Android, we are using the Blink rendering engine from the Chromium browser project. " Source: https://news.ycom…

Apple doesn't allow 3rd party render engines in iOS. Everything uses same the same webkit engine Safari for iOS uses, including Chrome.

No way around it.

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