I give up, how do I win this game?
Draggable JS – a lightweight, responsive, modern drag-and-drop library
11–20 of 122 posts
Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#12I'm on Safari 11.0 (macOS 10.12.6) and none of it works…
Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#13Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#14Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#15I'm on Safari 11.0 (macOS 10.12.6) and none of it works…
That's because Safari is the new IE
Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#16Maybe my phone is too old? Runs horribly on Firefox/note3 Didn't even realize it was I teractive u til half way through when my phone started spitting out audio then a second or two later I saw a block randomly move(well bot randomly but no abim while it was catching up). Tried to long press to slowly do something, still no joy. Edit/note, I do look forward to seeing this on a PC though, judging from the comments :-)…
Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#17Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#18Also, a typo:
> If you needed a feature that wasn’t already available, chances are the community needs it to.
Re: Draggable JS – a lightweight, responsive, modern drag-and-drop library
#19It also took me a while to even realize the landing page was interactive. A good DnD UI should make it clear to the user what pieces are interactive.