Earlier quoted context omitted.
Not really. I mean let's say you program in C, how will you enforce some pointer is never null? In Rust you can say &Object and that reference is never null (modulo any unsafe shenanigans).
Null is not really the most pertinent example in this context - at least you get a segfault. What is more important is that in C or C++ (even C++17), it is trivially easy to produce buffer overruns, use after frees, dangling pointers, invalidated iterators, data races etc. That is the unsafety that we are talking about here. Opt-in nullability via Option is nice to have though.
If the platform has an MMU, if you've properly set up your page table mappings, etc. We are talking about writing an OS here!
Not to mention all the UB around null pointers that can cause miscompilation. Well, not technically miscompilation, but stuff like https://news.ycombinator.com/item?id=15324414