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A new kind of map: it’s about time

blog.mapbox.com

81–90 of 207 posts

Re: A new kind of map: it’s about time

#82

By removing literal geography, we now have a map that more closely reflects the way we think about our environment: a cluster of restaurants “five minutes that way” versus “ten minutes the other.” Speak for yourself! I feel way more confident getting around when I know the actual geography.

Imo when it comes to that there is a huge difference between men and women, or perhaps more accurately people who are highly skilled in map-reading vs people who aren't.

In general men prefer to navigate using a map, cardinal directions and can adapt their routefinding on the fly (the actual geography); women prefer to navigate using turn-by-turn directions and fixed landmarks ("five minutes that way," "make the second right," etc)

I've noticed this a lot, for example when traveling in a third-world country where education is not widespread I know many people outside of cab drivers can't actually read maps. It's something we take for granted in the US. So when my friend was trying to give a local directions to a certain place by pointing to different places on a map, the local wasn't understanding. When I stepped in and provided turn by turn directions pointing on the actual street, away from the map, she understood.

Re: A new kind of map: it’s about time

#84
post #25

I wonder how it would look if you directly distorted the map by travel time.

Given the non-Euclidean nature of travel time relationships, I suspect this is physically impossible in the general case.

hmm, the triangle inequality becomes always satisfied with equality.

Re: A new kind of map: it’s about time

#86
post #83

Come on, this is just a simple idea with lots of prior art. Nothing to brag about (as the title does) or to build a business around, as anybody can make such maps.

As someone who has never seen this kind of map applied to a relevant use case, I think there's a difference between having designed map like this vs building a tool for everyone to benefit from a map like this.

Re: A new kind of map: it’s about time

#87
I like your idea but as vizs go it's a bit misguided. Something 4 rings out in one direction and 5 rings out in another would be hard to compare at a glance. Instead you could make a directionless viz that's basically a bar graph that's just as useful if your primary concern is distance in minutes.

Re: A new kind of map: it’s about time

#88
This is both clever and useful!

Is it possible to present a resized version of the route to each path underneath each target? (or perhaps show that on hover)

I understand that this would mean having overlapping map snippets of different sizes (with different centres), but some visual representation of the route to take could be nice.

Currently, the UX of having to click each target to see the path reduces the usability (having to go back and forth between the suggestions is tedious).

Re: A new kind of map: it’s about time

#89
post #59
post #48

Earlier quoted context omitted.

Well, to some degree, yes. Maybe it's even mostly true. But the fact that point A and B are close to point C by some mode of transportation does not guarantee that they are close to each other. They might be separated by some geographic feature like a river, mountain or large road that doesn't separate them from C. Or the transportation options between A and C and between B and C may be excellent, but horrible betwee…

If you click on A, you will be able to see if it is close to B or not. Or, more generally, clicking on a few points in a cluster on this map should give you an idea of whether you'll be able to travel easily between places once you get there. So I don't think it's as useless as you are making it out to be.

The system could also split the clusters based on proximity. A simple line between groups of nearby features.

Re: A new kind of map: it’s about time

#90

I think this is great, but I can see it being potentially improved further if there was a temporary overlay of the physical map whenever you hover over a destination. Basically, I feel that completely removing the physical map is okay until you've picked a target. Then, having to click on it to be able to see what the route looks like (which streets to take, etc.) is higher friction than I'd like. Instead, imagine if…

Location cues like "near the lake" or "near the train station" or "near the homeless camp" are critical pieces of information for me before I pick a target.
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