Earlier quoted context omitted.
People often ask me "Is this a Dynabook, is that a Dynabook?". Only about 5% of the idea was in packaging (and there were 2 other different packages contemplated in 1968 besides the tablet idea -- the HMD idea from Ivan, and the ubiquitous idea from Nicholas). Almost all the thought I did was based on what had already been done in the ARPA community -- rendered as "services" -- and resculpted for the world of the chi…
> See what you think about what happens around 9:05 I saw two interesting things around 9:05. A 13 year old made an 'active essay' on the computer which contains not just text but also a dynamic interactive environment so the reader can follow along and even try out new ideas. This type of media is not prevalent today - essays written by 13 year olds today would be in Google/Word docs and contain only static text and…
But the larger point here is that if one is dealing with dynamic objects as originally intended, the objects can help greatly and safely in coordinating them. This shouldn't be more difficult than what we do in combining ordinary materials in our physical world (it should be even simpler!).
In the system used for the demo -- Smalltalk-78 -- every thing in the system is a dynamic object -- there are no "date structures". This means in part that each object, besides doing its main purpose, can also provide useful help in using it, can include general protocols for "mashing up", etc.
We can do better today, but my whole point in the interview and in these comments is that once e.g. Engelbart showed us great ideas for personal computing, we should not adopt worse ideas (why would any reasonable people do this?), once dynamic media has been demonstrated in a comprehensive way, we should not go back to imitating static media in ways that preclude dynamic media (if you have dynamic media you can do static media but not vice versa!).
Going back and doing Engelbart or Parc also makes no sense, because we have vastly more computing resources today than 50 years ago. We need to go forward -- and -to think things through- ! -- about what computers are, what we are, and how to use the best of both in powerful combinations. This was Licklider's dream from 1960, and some of it was built. The dream is still central to our thinking today because it was so large and good to be always beckoning us ahead.