Earlier quoted context omitted.
Ironically, the whole iphone apps goldrush seems to have contributed in a big way to increase its mindshare. Obj-C is very beautifully designed, I especially like how it adds message passing OOP to C with very minimal syntax additions. But then calling objc_msgSend for every message send, does have a small performance penalty attached, which mostly static languages like C++ don't have to pay.
So does C++ have any price to pay for say vtables?
• If you're calling a nonvirtual method, you don't have to pay the vtable cost at all, just the cost of passing this. And most methods in C++ are nonvirtual.
• A call through a vtable is typically a couple of indexed fetches and an indirect jump. Objective-C's mechanism involves a hash-table lookup, which is a bit slower.