It's not just C++ though. If I have to add logic to my code to handle explicit type changes (casting, et al.) for something that, honestly, is not important to my algorithm, then this
increases the likelihood that I will make a type/casting/conversion error.
OTOH, a language smart enough to (correctly) infer this (Perl, Julia, etc.) generally won't have a problem with this, and will handle these issues for you. Julia still allows you to be very explicit on type, and force a hard type specialized code. The benefit in this case, with type specialization, is that it can generate far more efficient code for the specific logic.
That latter argument is, to me, the only real benefit of typing systems that I've personally encountered. I know people throw studies around claiming "fewer errors with stronger type systems", but ... to be honest ... I have not experienced this. Rather, in stronger typed languages, I spend more time hunting down type impedance issues than logic issues.
This seems to not be a positive benefit to me. I may be alone in this regard, or not. I don't know.
I do know that, like programming languages, editors, operating systems, this view point (pro/anti strong typing) tends to take on a religious overtone in the sense of people taking a position and digging their heels in over this. Elevating this aspect as an important point in an overall platform decision process (what should we develop in), when, maybe, it shouldn't be.
In an odd way, I've seen this in the industry for a while. There were previous incarnations of this. Like Dijkstra's famous "goto" comments[1]. I don't necessarily agree with this, and I argue that people can write bad code in any language.
Typing systems ostensibly are there to help us write less bad code (all code is bad and buggy, anyone telling you otherwise is trying to sell you some swampland). But once they get in your way, and you start spending inordinate amounts of time dealing with typing issues, you have to ask whether or not they are helping or inhibiting.
Put another way, anything that helps should, actually help, without adding significantly to the burden. Apart from what Julia does, and other dynamic languages do ... that some people write great code in ... I've not seen/used many other systems that strive to get out of your way while working.
Typing systems do not automatically make code better. Absence of typing systems do not automatically make code worse. This is a function of the algorithm, the implementation logic, etc. How disciplined are you as the developer in making sure your code is clear, concise, and actually reflective of the problem you are attempting to solve ... things that help with that are welcome.
[1] http://homepages.cwi.nl/~storm/teaching/reader/Dijkstra68.pd...