A Game of Life on Penrose Tilings
31–40 of 40 posts
Re: A Game of Life on Penrose Tilings
#32Maybe someone is interested in this package I created. It can implement any kind of Game of Life: https://github.com/fibo/games-of-life
Re: A Game of Life on Penrose Tilings
#33Maybe someone is interested in this package I created. It can implement any kind of Game of Life: https://github.com/fibo/games-of-life
Ooh that's nifty! Is there any way to read a bit more about rigorous treatments of "Game of Life"? (Books on combinatorics I suspect?)
Re: A Game of Life on Penrose Tilings
#34Maybe someone is interested in this package I created. It can implement any kind of Game of Life: https://github.com/fibo/games-of-life
Ooh that's nifty! Is there any way to read a bit more about rigorous treatments of "Game of Life"? (Books on combinatorics I suspect?)
Re: A Game of Life on Penrose Tilings
#35Re: A Game of Life on Penrose Tilings
#36Once I seriously wanted to have Penrose Tiling tiles in my bathroom but after soon found out nobody manufactures such tiles and would have to produce them manually with a tile cutter.
The CS building in Carleton College has them in the lobby: http://www.tilexdesign.com/portfolio/detail.cfm/C/328/Carlet...
More info:
https://www.maths.ox.ac.uk/about-us/life-oxford-mathematics/... http://www.maths.ox.ac.uk/node/865
Re: A Game of Life on Penrose Tilings
#37Once I seriously wanted to have Penrose Tiling tiles in my bathroom but after soon found out nobody manufactures such tiles and would have to produce them manually with a tile cutter.
One aspect of the "this is undecidable" was that it to prove it is equivalent to solving the Halting Problem.
> In 1966, Wang's student Robert Berger solved the domino problem in the negative. He proved that no algorithm for the problem can exist, by showing how to translate any Turing machine into a set of Wang tiles that tiles the plane if and only if the Turing machine does not halt. The undecidability of the halting problem (the problem of testing whether a Turing machine eventually halts) then implies the undecidability of Wang's tiling problem
https://en.wikipedia.org/wiki/Wang_tile
In one of the books I've found - Andrew Glassner's Notebook: Recreational Computer Graphics - they have a set of tiles that implement some program. https://books.google.com/books?id=_4ZMC_QBAC4C&lpg=PP1&dq=An... (some other Turing machine Wang tile sets - https://grahamshawcross.com/2012/10/12/wang-tiles-and-turing... )
All that said - if you're willing to go with printed square tiles that implement an aperiodic tiling with edge rules, that might be an option.
And all that said... http://www.tessellations.org/real-materials-tessellations-16... is the story of making a Penrose kitchen floor.
> A potter friend, Jim Morrison of Cold Mountain Pottery (dot com), made several molds from my cardboard patterns for the two tile shapes. Over a period of several months I made about 1,300 tiles one at a time with the molds.
Another option to consider... instead of tile, wood. It might be a bit easier to cut to the right specification, and then use the clear epoxy penny floor approach to protect it.
Re: A Game of Life on Penrose Tilings
#38Re: A Game of Life on Penrose Tilings
#39Anybody got a link to a working example? I mean, this seems straightforward enough This is sorta my field. My goal is pretty pictures. Would this make pretty pictures? I dunno. ok, here's a link : https://www.youtube.com/watch?v=3DFi4FgzEeQ
Re: A Game of Life on Penrose Tilings
#40Once I seriously wanted to have Penrose Tiling tiles in my bathroom but after soon found out nobody manufactures such tiles and would have to produce them manually with a tile cutter.
http://archive.aramcoworld.com/issue/200905/the.tiles.of.inf...