To be clear 1v1 mid lane is harder than 1 unit v 1 unit in sc. But it is at least 3 levels behind 5v5 human play. So first it's laining, which is showing in the game. Then is the ganking basically 2-3 player working together. Above that that's 5 men team fight. Then you have the strategy planning in the band pick phase, and in game movement coordination. There are other things like item choices, in game communication…
Kiting is maybe a notable exception, but it is also restricted to a relatively small group of unit matchups.
See for instance the following papers:
- https://arxiv.org/abs/1609.02993
- https://arxiv.org/abs/1702.08887
- https://arxiv.org/abs/1703.10069
- https://arxiv.org/abs/1705.08926
Full disclosure: I'm one of such researchers, and I have authored some of the papers on the topic.