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Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

news.ycombinator.com

11–20 of 60 posts

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#13
Really cool idea. Glad to see the subscription model being used in video gaming. How do you install and control game software? How do you uninstall it when someone unsubscribes? Do you use an application manager similar to AWS WAM to manage the application locally?

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#14

That seems like a really cool idea. I know at least a few of those games support OSX - any plans for a mac client?

It's on our radar. Right now we're focusing on a solid Windows experience before we build a client for both Mac and Linux.

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#15
post #11

Looks interesting! If your service gets popular, won't the price have to go up to scale with the time spent playing games and the number of games in your catalog? $5/mo seems like way too little to go around.

5/mo is just introductory pricing. It's our thank you to our earliest users who sign up while we're still working some things out!

We expect the full price to be 9.99 a month, but for anyone who signs up now, they'll keep their plan for the life of their subscription!

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#16

Really cool idea. Glad to see the subscription model being used in video gaming. How do you install and control game software? How do you uninstall it when someone unsubscribes? Do you use an application manager similar to AWS WAM to manage the application locally?

Our client acts as a downloader, installer, and launcher. So the game is installed on your local machine entirely. We don't remove the games when you unsubscribe, they just become locked. That way you can pick up where you left off easily.

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#17
As a full-time employee, husband and parent of 4 children, I love this idea. Currently, buying games is a huge time risk for me. There's a very large chance I won't ever play it. However, paying only $5/month and being able to try a game out with no strings attached (psychologically) is a really nice idea.

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#19
Sadly I think game developers will now optimize towards wasting as much times as possible without convincing the user to quit. Longer loading times, more cut scenes, more fluff essentially.

Short games with a small but great single player story campaign will die out against the rocket leagues.

Re: Launch HN: Dropleaf (YC S17) – subscription service for indie PC games

#20
post #18

What's the difference with playonjump.com? TBH there wont be a "netflix for games" until the big ones sign up for that And they wont since such a service would be a big pay cut from selling games for 60 bucks

We're seeing the big companies move in that direction as well (Xbox Game Pass, EA/Origin Access, PSNow)
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