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HTML5 Version of the Tron:Legacy Boardroom Scene

robscanlon.com

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Re: HTML5 Version of the Tron:Legacy Boardroom Scene

#72
post #7

Glad to see some people are getting a kick out of this. I built it a few years back while learning webgl, css3, node.js, redis, and modern (at the time) js tooling. Source over at https://github.com/arscan/encom-boardroom I didn't build this with any real practical application in mind at the time. But some people have reused components in their own projects over the years, particularly the globe ( https://github.com/…

Oblivion next, please ;) http://gmunk.com/OBLIVION-GFX

Thanks for pointing to this one. I haven't seen the movie but there's some good representations for dense volumes of data there. I'd like to build some network health representation around this.

Re: HTML5 Version of the Tron:Legacy Boardroom Scene

#73

I've not even seen tron since im too young... but all i can say is that i'm mighty impressed

The legacy film came out in 2010 or so.

The original TRON movie came out in 1982 http://www.imdb.com/title/tt0084827/

In 2010 there was a sequel movie Tron: Legacy http://www.imdb.com/title/tt1104001/

Re: HTML5 Version of the Tron:Legacy Boardroom Scene

#74
post #39

Reminded me of top unixporn post https://www.reddit.com/r/unixporn/comments/2sz5xo/bspwmofxoc...

It _looks_ really cool, but I feel that with all the extra bells and whistles taking up so much screen estate, I'd need a 50" monitor on my desk just to actually _use_ ~27".
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