It was a fun read, except when all the C bugs were listed. It's getting tiresome to hear about folks writing nominally Important software in a language where it is extraordinarily difficult to get things absolutely correct, with paltry excuses such as "it needs to be fast" or "it needs to be portable [0] to a VAX-11/750." It doesn't give me confidence that these completely usual bugs popped up early on, and it will n…
> Look at any mature C project and see the layers and layers of macros and hacks to make things portable. So.. it's portable, then?
C is meant to map easily to a wide range of hardware without overhead, conceptually it's almost the opposite of portability since it precludes creating standard abstractions that would hold true across architectures as those could not map to native functionality across the board.
It's easy to compile C programs on a different architecture however, which is probably where this argument stems from. Remember when we switched from 32 to 64bits? How many codebases managed to make the jump painlessly?