> Okay I have no idea what you're talking about either, and I've used OS X on a 4K monitor. It scales to a virtual 1920x1080p by default; everything just looks sharper. What did you expect to happen?
If it's scaling to 1080p for you, that's because either your monitor or your cable doesn't support 2560x1440 at 60Hz. If it does, it should default to 1440, assuming you're on an rMBP.
In terms of "what I expected to happen" - well, I expected an actual 4K resolution (like 3840x2160) to work. Maybe not by default, but at least when I enable it, it should be able to auto-scale the appropriate parts of the system and application UI in a consistent manner. That means that I'd be able to actually view a 3840x2160 image at its full intended resolution (not 1080p or 1440p) without scrolling, while also not having to squint in order to read the system bar or do anything else on the OS.
That works pretty much out-of-the-box on Linux with Unity. Even with tweaking configuration everywhere, I can't find any way to do that on OS X and have it look halfway decent.