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“We will stop updating and distributing the Flash Player at the end of 2020”

blogs.adobe.com

161–170 of 508 posts

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#161

As much as I want people to stop using Flash for new projects, I'm worried what this means for preservation. There are a lot of old Flash games and other stuff out there that has never been ported to HTML5 and have been abandoned by their creators. A decade from now, we're probably going to need to run an old OS in a VM just to run this old content. We're at risk of a digital dark age already, and this is just going…

It's actually pretty weird that would stop distributing it, especially since they still distribute a Shockwave Player, and well, Shockwave has been completely dead for long time now.

Shockwave Player is still supported. The latest version was released ~40 days ago[1]

[1] - https://helpx.adobe.com/shockwave/release-note/release-notes...

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#162

I say this every time someone brings up Flash's failure, but ... It's a tragic failure on Adobe's part. The tools for 2D animations and games in Flash are far beyond anything else out there from a creative standpoint. There isn't a product on the market that comes even close. Everything now is too technical, too specialized. There are lots and lots of artists and developers out there who learned Flash's toolset and g…

A lot went downhill after Adobe bought Macromedia. Flash use to be light weight, small and incredibly good for displaying vector graphics. You can scale up older Flash content to 1080p and it still looks great. You can't do that with YouTube videos of older flash content. Many animation studios still use Flash .. to make their YouTube videos. It ran on three platforms (Mac, Linux, Win) and was a much better portable…

I remember Flash under Macromedia... I also started disabling it after I found out that you could access the local file system through some hacks. Actually had to do this for storing state on a project (around 2002 iirc).

I agree that it's great for 2-d animation, one of the best tools around, and why it's still used for education/training. Flex/Flash Builder also wasn't bad at all, and AS3, while verbose was interesting. Having XML as a first class citizen at the time was nice, and paired really well with VB.Net on the server, where XML is also first class.

There are a couple Flash players in JS... I do hope that Adobe opens the format up so a lot of the stuff made in flash can be preserved... the content itself was so much smaller than video files, and the interactions are much harder to setup and match using JS alone. I'm actually a little sad when I see converted flash animations to video (youtube) only because the originals were significantly smaller, without all the noise compared to video.

When Adobe bought Macromedia, my hope at the time was that the output format would evolve into straight, browser runnable JS, vector, movie and audio assets in a zip file with a manifest. So that the actual container format could be built into and supported by browsers directly. Where Adobe could concentrate on the tooling, which is where they made their money anyway.

The funny thing is, I thought Silverlight was FAR closer to what I'd wanted Flash to be, but there was just no way it would take hold, as the tooling was nothing close to Flash.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#163

I say this every time someone brings up Flash's failure, but ... It's a tragic failure on Adobe's part. The tools for 2D animations and games in Flash are far beyond anything else out there from a creative standpoint. There isn't a product on the market that comes even close. Everything now is too technical, too specialized. There are lots and lots of artists and developers out there who learned Flash's toolset and g…

No, the animation tools live on in Adobe Animate. The announcement concerns the Flash Player.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#164

Earlier quoted context omitted.

Isn't that what Adobe Air was? http://www.adobe.com/products/air.html

Letting flash run outside the browser sandbox, what could go wrong?

Except on Chrome, Flash always ran outside the sandbox, AFAIK.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#165
post #153
post #30

Earlier quoted context omitted.

New episodes of Homestar Runner are already being distributed as normal videos, e.g., https://www.youtube.com/watch?v=L0nuQ5o2DYU (which is incidentally about the death of Flash)

Videos aren't interactive. Homestar Runner animations were interactive.

More importantly, flash videos weren't riddled with 4:2:2 color compression and fixed resolution.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#166
post #150

Earlier quoted context omitted.

I assume they're giving everyone 2.5yrs advanced notice to port anything considered important to something else.

Meanwhile, DOS programs from 1986 still run in DOSBox.

Given enough demand, the same will be true for Flash thirty years hence.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#170

Earlier quoted context omitted.

All of the browsers have published roadmap updates. Basically Flash will be disabled by default in mid-2019: Firefox: https://blog.mozilla.org/futurereleases/2017/07/25/firefox-r... and https://developer.mozilla.org/en-US/docs/Plugins/Roadmap Google: https://www.blog.google/products/chrome/saying-goodbye-flash... and https://sites.google.com/a/chromium.org/dev/flash-roadmap Microsoft (Edge+IE): https://blogs.windows.…

That's not "all of the browsers", that's just most of them.

The only real* browser I can think of that isn't listed there is Opera, and they're only barely hanging on. The numbers I've seen peg them at roughly 1% of desktop browsers, mostly in Europe.

*: That is, one that isn't just a reskin of another browser on the list.

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